ClientboundInitializeBorderPacket.java
net.minecraft.network.protocol.game.ClientboundInitializeBorderPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ClientboundInitializeBorderPacket
- 类型:public class
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundInitializeBorderPacket.java
- 起始行号:L9
- 实现:Packet
- 职责:
TODO
字段/常量
-
STREAM_CODEC- 类型:
StreamCodec<FriendlyByteBuf,ClientboundInitializeBorderPacket> - 修饰符:
public static final - 源码定位:
L10 - 说明:
TODO
- 类型:
-
newCenterX- 类型:
double - 修饰符:
private final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
newCenterZ- 类型:
double - 修饰符:
private final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
oldSize- 类型:
double - 修饰符:
private final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
newSize- 类型:
double - 修饰符:
private final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
lerpTime- 类型:
long - 修饰符:
private final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
newAbsoluteMaxSize- 类型:
int - 修饰符:
private final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
warningBlocks- 类型:
int - 修饰符:
private final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
warningTime- 类型:
int - 修饰符:
private final - 源码定位:
L20 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
private ClientboundInitializeBorderPacket(FriendlyByteBuf input) @ L22
- 构造器名:ClientboundInitializeBorderPacket
- 源码定位:L22
- 修饰符:private
参数:
- input: FriendlyByteBuf
说明:
TODO
public ClientboundInitializeBorderPacket(WorldBorder border) @ L33
- 构造器名:ClientboundInitializeBorderPacket
- 源码定位:L33
- 修饰符:public
参数:
- border: WorldBorder
说明:
TODO
方法
下面的方法块按源码顺序生成。
private void write(FriendlyByteBuf output) @ L44
- 方法名:write
- 源码定位:L44
- 返回类型:void
- 修饰符:private
参数:
- output: FriendlyByteBuf
说明:
TODO
public PacketType<ClientboundInitializeBorderPacket> type() @ L55
- 方法名:type
- 源码定位:L55
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ClientGamePacketListener listener) @ L60
- 方法名:handle
- 源码定位:L60
- 返回类型:void
- 修饰符:public
参数:
- listener: ClientGamePacketListener
说明:
TODO
public double getNewCenterX() @ L64
- 方法名:getNewCenterX
- 源码定位:L64
- 返回类型:double
- 修饰符:public
参数:
- 无
说明:
TODO
public double getNewCenterZ() @ L68
- 方法名:getNewCenterZ
- 源码定位:L68
- 返回类型:double
- 修饰符:public
参数:
- 无
说明:
TODO
public double getNewSize() @ L72
- 方法名:getNewSize
- 源码定位:L72
- 返回类型:double
- 修饰符:public
参数:
- 无
说明:
TODO
public double getOldSize() @ L76
- 方法名:getOldSize
- 源码定位:L76
- 返回类型:double
- 修饰符:public
参数:
- 无
说明:
TODO
public long getLerpTime() @ L80
- 方法名:getLerpTime
- 源码定位:L80
- 返回类型:long
- 修饰符:public
参数:
- 无
说明:
TODO
public int getNewAbsoluteMaxSize() @ L84
- 方法名:getNewAbsoluteMaxSize
- 源码定位:L84
- 返回类型:int
- 修饰符:public
参数:
- 无
说明:
TODO
public int getWarningTime() @ L88
- 方法名:getWarningTime
- 源码定位:L88
- 返回类型:int
- 修饰符:public
参数:
- 无
说明:
TODO
public int getWarningBlocks() @ L92
- 方法名:getWarningBlocks
- 源码定位:L92
- 返回类型:int
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class ClientboundInitializeBorderPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundInitializeBorderPacket> STREAM_CODEC = Packet.codec(
ClientboundInitializeBorderPacket::write, ClientboundInitializeBorderPacket::new
);
private final double newCenterX;
private final double newCenterZ;
private final double oldSize;
private final double newSize;
private final long lerpTime;
private final int newAbsoluteMaxSize;
private final int warningBlocks;
private final int warningTime;
private ClientboundInitializeBorderPacket(FriendlyByteBuf input) {
this.newCenterX = input.readDouble();
this.newCenterZ = input.readDouble();
this.oldSize = input.readDouble();
this.newSize = input.readDouble();
this.lerpTime = input.readVarLong();
this.newAbsoluteMaxSize = input.readVarInt();
this.warningBlocks = input.readVarInt();
this.warningTime = input.readVarInt();
}
public ClientboundInitializeBorderPacket(WorldBorder border) {
this.newCenterX = border.getCenterX();
this.newCenterZ = border.getCenterZ();
this.oldSize = border.getSize();
this.newSize = border.getLerpTarget();
this.lerpTime = border.getLerpTime();
this.newAbsoluteMaxSize = border.getAbsoluteMaxSize();
this.warningBlocks = border.getWarningBlocks();
this.warningTime = border.getWarningTime();
}
private void write(FriendlyByteBuf output) {
output.writeDouble(this.newCenterX);
output.writeDouble(this.newCenterZ);
output.writeDouble(this.oldSize);
output.writeDouble(this.newSize);
output.writeVarLong(this.lerpTime);
output.writeVarInt(this.newAbsoluteMaxSize);
output.writeVarInt(this.warningBlocks);
output.writeVarInt(this.warningTime);
}
@Override
public PacketType<ClientboundInitializeBorderPacket> type() {
return GamePacketTypes.CLIENTBOUND_INITIALIZE_BORDER;
}
public void handle(ClientGamePacketListener listener) {
listener.handleInitializeBorder(this);
}
public double getNewCenterX() {
return this.newCenterX;
}
public double getNewCenterZ() {
return this.newCenterZ;
}
public double getNewSize() {
return this.newSize;
}
public double getOldSize() {
return this.oldSize;
}
public long getLerpTime() {
return this.lerpTime;
}
public int getNewAbsoluteMaxSize() {
return this.newAbsoluteMaxSize;
}
public int getWarningTime() {
return this.warningTime;
}
public int getWarningBlocks() {
return this.warningBlocks;
}
}引用的其他类
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实现/方法调用 - 关联成员:
Packet.codec()
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返回值
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