ClientboundCustomChatCompletionsPacket.java
net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket
- 类型:public record
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundCustomChatCompletionsPacket.java
- 起始行号:L9
- 实现:Packet
- 职责:
TODO
字段/常量
STREAM_CODEC- 类型:
StreamCodec<FriendlyByteBuf,ClientboundCustomChatCompletionsPacket> - 修饰符:
public static final - 源码定位:
L11 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.network.protocol.game.ClientboundCustomChatCompletionsPacket.Action- 类型:
enum - 修饰符:
public static - 源码定位:
L33 - 说明:
TODO
- 类型:
构造器
private ClientboundCustomChatCompletionsPacket(FriendlyByteBuf input) @ L15
- 构造器名:ClientboundCustomChatCompletionsPacket
- 源码定位:L15
- 修饰符:private
参数:
- input: FriendlyByteBuf
说明:
TODO
方法
下面的方法块按源码顺序生成。
private void write(FriendlyByteBuf output) @ L19
- 方法名:write
- 源码定位:L19
- 返回类型:void
- 修饰符:private
参数:
- output: FriendlyByteBuf
说明:
TODO
public PacketType<ClientboundCustomChatCompletionsPacket> type() @ L24
- 方法名:type
- 源码定位:L24
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ClientGamePacketListener listener) @ L29
- 方法名:handle
- 源码定位:L29
- 返回类型:void
- 修饰符:public
参数:
- listener: ClientGamePacketListener
说明:
TODO
代码
public record ClientboundCustomChatCompletionsPacket(ClientboundCustomChatCompletionsPacket.Action action, List<String> entries)
implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundCustomChatCompletionsPacket> STREAM_CODEC = Packet.codec(
ClientboundCustomChatCompletionsPacket::write, ClientboundCustomChatCompletionsPacket::new
);
private ClientboundCustomChatCompletionsPacket(FriendlyByteBuf input) {
this(input.readEnum(ClientboundCustomChatCompletionsPacket.Action.class), input.readList(FriendlyByteBuf::readUtf));
}
private void write(FriendlyByteBuf output) {
output.writeEnum(this.action);
output.writeCollection(this.entries, FriendlyByteBuf::writeUtf);
}
@Override
public PacketType<ClientboundCustomChatCompletionsPacket> type() {
return GamePacketTypes.CLIENTBOUND_CUSTOM_CHAT_COMPLETIONS;
}
public void handle(ClientGamePacketListener listener) {
listener.handleCustomChatCompletions(this);
}
public static enum Action {
ADD,
REMOVE,
SET;
}
}引用的其他类
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字段
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实现/方法调用 - 关联成员:
Packet.codec()
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返回值
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参数
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