ClientboundClearTitlesPacket.java
net.minecraft.network.protocol.game.ClientboundClearTitlesPacket
信息
- 全限定名:net.minecraft.network.protocol.game.ClientboundClearTitlesPacket
- 类型:public class
- 包:net.minecraft.network.protocol.game
- 源码路径:src/main/java/net/minecraft/network/protocol/game/ClientboundClearTitlesPacket.java
- 起始行号:L8
- 实现:Packet
- 职责:
TODO
字段/常量
-
STREAM_CODEC- 类型:
StreamCodec<FriendlyByteBuf,ClientboundClearTitlesPacket> - 修饰符:
public static final - 源码定位:
L9 - 说明:
TODO
- 类型:
-
resetTimes- 类型:
boolean - 修饰符:
private final - 源码定位:
L12 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public ClientboundClearTitlesPacket(boolean resetTimes) @ L14
- 构造器名:ClientboundClearTitlesPacket
- 源码定位:L14
- 修饰符:public
参数:
- resetTimes: boolean
说明:
TODO
private ClientboundClearTitlesPacket(FriendlyByteBuf input) @ L18
- 构造器名:ClientboundClearTitlesPacket
- 源码定位:L18
- 修饰符:private
参数:
- input: FriendlyByteBuf
说明:
TODO
方法
下面的方法块按源码顺序生成。
private void write(FriendlyByteBuf output) @ L22
- 方法名:write
- 源码定位:L22
- 返回类型:void
- 修饰符:private
参数:
- output: FriendlyByteBuf
说明:
TODO
public PacketType<ClientboundClearTitlesPacket> type() @ L26
- 方法名:type
- 源码定位:L26
- 返回类型:PacketType
- 修饰符:public
参数:
- 无
说明:
TODO
public void handle(ClientGamePacketListener listener) @ L31
- 方法名:handle
- 源码定位:L31
- 返回类型:void
- 修饰符:public
参数:
- listener: ClientGamePacketListener
说明:
TODO
public boolean shouldResetTimes() @ L35
- 方法名:shouldResetTimes
- 源码定位:L35
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public class ClientboundClearTitlesPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundClearTitlesPacket> STREAM_CODEC = Packet.codec(
ClientboundClearTitlesPacket::write, ClientboundClearTitlesPacket::new
);
private final boolean resetTimes;
public ClientboundClearTitlesPacket(boolean resetTimes) {
this.resetTimes = resetTimes;
}
private ClientboundClearTitlesPacket(FriendlyByteBuf input) {
this.resetTimes = input.readBoolean();
}
private void write(FriendlyByteBuf output) {
output.writeBoolean(this.resetTimes);
}
@Override
public PacketType<ClientboundClearTitlesPacket> type() {
return GamePacketTypes.CLIENTBOUND_CLEAR_TITLES;
}
public void handle(ClientGamePacketListener listener) {
listener.handleTitlesClear(this);
}
public boolean shouldResetTimes() {
return this.resetTimes;
}
}引用的其他类
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参数/字段
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字段
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实现/方法调用 - 关联成员:
Packet.codec()
- 引用位置:
-
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返回值
- 引用位置:
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参数
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