MonitoredLocalFrameDecoder.java

net.minecraft.network.MonitoredLocalFrameDecoder

信息

  • 全限定名:net.minecraft.network.MonitoredLocalFrameDecoder
  • 类型:public class
  • 包:net.minecraft.network
  • 源码路径:src/main/java/net/minecraft/network/MonitoredLocalFrameDecoder.java
  • 起始行号:L7
  • 继承:ChannelInboundHandlerAdapter
  • 职责:

    TODO

字段/常量

  • monitor
    • 类型: BandwidthDebugMonitor
    • 修饰符: private final
    • 源码定位: L8
    • 说明:

      TODO

内部类/嵌套类型

构造器

public MonitoredLocalFrameDecoder(BandwidthDebugMonitor monitor) @ L10

  • 构造器名:MonitoredLocalFrameDecoder
  • 源码定位:L10
  • 修饰符:public

参数:

  • monitor: BandwidthDebugMonitor

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void channelRead(ChannelHandlerContext ctx, Object msg) @ L14

  • 方法名:channelRead
  • 源码定位:L14
  • 返回类型:void
  • 修饰符:public

参数:

  • ctx: ChannelHandlerContext
  • msg: Object

说明:

TODO

代码

public class MonitoredLocalFrameDecoder extends ChannelInboundHandlerAdapter {
    private final BandwidthDebugMonitor monitor;
 
    public MonitoredLocalFrameDecoder(BandwidthDebugMonitor monitor) {
        this.monitor = monitor;
    }
 
    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) {
        msg = HiddenByteBuf.unpack(msg);
        if (msg instanceof ByteBuf in) {
            this.monitor.onReceive(in.readableBytes());
        }
 
        ctx.fireChannelRead(msg);
    }
}

引用的其他类