RetryOptions.java
net.minecraft.gametest.framework.RetryOptions
信息
- 全限定名:net.minecraft.gametest.framework.RetryOptions
- 类型:public record
- 包:net.minecraft.gametest.framework
- 源码路径:src/main/java/net/minecraft/gametest/framework/RetryOptions.java
- 起始行号:L3
- 职责:
TODO
字段/常量
NO_RETRIES- 类型:
RetryOptions - 修饰符:
private static final - 源码定位:
L4 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public static RetryOptions noRetries() @ L6
- 方法名:noRetries
- 源码定位:L6
- 返回类型:RetryOptions
- 修饰符:public static
参数:
- 无
说明:
TODO
public boolean unlimitedTries() @ L10
- 方法名:unlimitedTries
- 源码定位:L10
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
public boolean hasTriesLeft(int attempts, int successes) @ L14
- 方法名:hasTriesLeft
- 源码定位:L14
- 返回类型:boolean
- 修饰符:public
参数:
- attempts: int
- successes: int
说明:
TODO
public boolean hasRetries() @ L20
- 方法名:hasRetries
- 源码定位:L20
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
代码
public record RetryOptions(int numberOfTries, boolean haltOnFailure) {
private static final RetryOptions NO_RETRIES = new RetryOptions(1, true);
public static RetryOptions noRetries() {
return NO_RETRIES;
}
public boolean unlimitedTries() {
return this.numberOfTries < 1;
}
public boolean hasTriesLeft(int attempts, int successes) {
boolean hasFailures = attempts != successes;
boolean hasMoreAttempts = this.unlimitedTries() || attempts < this.numberOfTries;
return hasMoreAttempts && (!hasFailures || !this.haltOnFailure);
}
public boolean hasRetries() {
return this.numberOfTries != 1;
}
}引用的其他类
- 无