VanillaRegistries.java
net.minecraft.data.registries.VanillaRegistries
信息
- 全限定名:net.minecraft.data.registries.VanillaRegistries
- 类型:public class
- 包:net.minecraft.data.registries
- 源码路径:src/main/java/net/minecraft/data/registries/VanillaRegistries.java
- 起始行号:L64
- 职责:
TODO
字段/常量
BUILDER- 类型:
RegistrySetBuilder - 修饰符:
private static final - 源码定位:
L65 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
private static void validateThatAllBiomeFeaturesHaveBiomeFilter(HolderLookup.Provider provider) @ L112
- 方法名:validateThatAllBiomeFeaturesHaveBiomeFilter
- 源码定位:L112
- 返回类型:void
- 修饰符:private static
参数:
- provider: HolderLookup.Provider
说明:
TODO
public static void validateThatAllBiomeFeaturesHaveBiomeFilter(HolderGetter<PlacedFeature> placedFeatures, HolderLookup<Biome> biomes) @ L116
- 方法名:validateThatAllBiomeFeaturesHaveBiomeFilter
- 源码定位:L116
- 返回类型:void
- 修饰符:public static
参数:
- placedFeatures: HolderGetter
- biomes: HolderLookup
说明:
TODO
private static boolean validatePlacedFeature(PlacedFeature value) @ L133
- 方法名:validatePlacedFeature
- 源码定位:L133
- 返回类型:boolean
- 修饰符:private static
参数:
- value: PlacedFeature
说明:
TODO
public static HolderLookup.Provider createLookup() @ L137
- 方法名:createLookup
- 源码定位:L137
- 返回类型:HolderLookup.Provider
- 修饰符:public static
参数:
- 无
说明:
TODO
代码
public class VanillaRegistries {
private static final RegistrySetBuilder BUILDER = new RegistrySetBuilder()
.add(Registries.DIMENSION_TYPE, DimensionTypes::bootstrap)
.add(Registries.CONFIGURED_CARVER, Carvers::bootstrap)
.add(Registries.CONFIGURED_FEATURE, FeatureUtils::bootstrap)
.add(Registries.PLACED_FEATURE, PlacementUtils::bootstrap)
.add(Registries.STRUCTURE, Structures::bootstrap)
.add(Registries.STRUCTURE_SET, StructureSets::bootstrap)
.add(Registries.PROCESSOR_LIST, ProcessorLists::bootstrap)
.add(Registries.TEMPLATE_POOL, Pools::bootstrap)
.add(Registries.BIOME, BiomeData::bootstrap)
.add(Registries.MULTI_NOISE_BIOME_SOURCE_PARAMETER_LIST, MultiNoiseBiomeSourceParameterLists::bootstrap)
.add(Registries.NOISE, NoiseData::bootstrap)
.add(Registries.DENSITY_FUNCTION, NoiseRouterData::bootstrap)
.add(Registries.NOISE_SETTINGS, NoiseGeneratorSettings::bootstrap)
.add(Registries.WORLD_PRESET, WorldPresets::bootstrap)
.add(Registries.FLAT_LEVEL_GENERATOR_PRESET, FlatLevelGeneratorPresets::bootstrap)
.add(Registries.CHAT_TYPE, ChatType::bootstrap)
.add(Registries.TRIM_PATTERN, TrimPatterns::bootstrap)
.add(Registries.TRIM_MATERIAL, TrimMaterials::bootstrap)
.add(Registries.TRIAL_SPAWNER_CONFIG, TrialSpawnerConfigs::bootstrap)
.add(Registries.WOLF_VARIANT, WolfVariants::bootstrap)
.add(Registries.WOLF_SOUND_VARIANT, WolfSoundVariants::bootstrap)
.add(Registries.PAINTING_VARIANT, PaintingVariants::bootstrap)
.add(Registries.DAMAGE_TYPE, DamageTypes::bootstrap)
.add(Registries.BANNER_PATTERN, BannerPatterns::bootstrap)
.add(Registries.ENCHANTMENT, Enchantments::bootstrap)
.add(Registries.ENCHANTMENT_PROVIDER, VanillaEnchantmentProviders::bootstrap)
.add(Registries.JUKEBOX_SONG, JukeboxSongs::bootstrap)
.add(Registries.INSTRUMENT, Instruments::bootstrap)
.add(Registries.PIG_VARIANT, PigVariants::bootstrap)
.add(Registries.PIG_SOUND_VARIANT, PigSoundVariants::bootstrap)
.add(Registries.COW_VARIANT, CowVariants::bootstrap)
.add(Registries.COW_SOUND_VARIANT, CowSoundVariants::bootstrap)
.add(Registries.CHICKEN_VARIANT, ChickenVariants::bootstrap)
.add(Registries.CHICKEN_SOUND_VARIANT, ChickenSoundVariants::bootstrap)
.add(Registries.ZOMBIE_NAUTILUS_VARIANT, ZombieNautilusVariants::bootstrap)
.add(Registries.TEST_ENVIRONMENT, GameTestEnvironments::bootstrap)
.add(Registries.TEST_INSTANCE, GameTestInstances::bootstrap)
.add(Registries.FROG_VARIANT, FrogVariants::bootstrap)
.add(Registries.CAT_VARIANT, CatVariants::bootstrap)
.add(Registries.CAT_SOUND_VARIANT, CatSoundVariants::bootstrap)
.add(Registries.DIALOG, Dialogs::bootstrap)
.add(Registries.WORLD_CLOCK, WorldClocks::bootstrap)
.add(Registries.TIMELINE, Timelines::bootstrap)
.add(Registries.VILLAGER_TRADE, VillagerTrades::bootstrap)
.add(Registries.TRADE_SET, TradeSets::bootstrap);
private static void validateThatAllBiomeFeaturesHaveBiomeFilter(HolderLookup.Provider provider) {
validateThatAllBiomeFeaturesHaveBiomeFilter(provider.lookupOrThrow(Registries.PLACED_FEATURE), provider.lookupOrThrow(Registries.BIOME));
}
public static void validateThatAllBiomeFeaturesHaveBiomeFilter(HolderGetter<PlacedFeature> placedFeatures, HolderLookup<Biome> biomes) {
biomes.listElements().forEach(biome -> {
Identifier biomeKey = biome.key().identifier();
List<HolderSet<PlacedFeature>> biomeFeatures = biome.value().getGenerationSettings().features();
biomeFeatures.stream().flatMap(HolderSet::stream).forEach(feature -> feature.unwrap().ifLeft(key -> {
Holder.Reference<PlacedFeature> value = placedFeatures.getOrThrow((ResourceKey<PlacedFeature>)key);
if (!validatePlacedFeature(value.value())) {
Util.logAndPauseIfInIde("Placed feature " + key.identifier() + " in biome " + biomeKey + " is missing BiomeFilter.biome()");
}
}).ifRight(value -> {
if (!validatePlacedFeature(value)) {
Util.logAndPauseIfInIde("Placed inline feature in biome " + biome + " is missing BiomeFilter.biome()");
}
}));
});
}
private static boolean validatePlacedFeature(PlacedFeature value) {
return value.placement().contains(BiomeFilter.biome());
}
public static HolderLookup.Provider createLookup() {
RegistryAccess.Frozen staticRegistries = RegistryAccess.fromRegistryOfRegistries(BuiltInRegistries.REGISTRY);
HolderLookup.Provider newRegistries = BUILDER.build(staticRegistries);
validateThatAllBiomeFeaturesHaveBiomeFilter(newRegistries);
return newRegistries;
}
}引用的其他类
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参数
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参数/返回值
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方法调用 - 关联成员:
RegistryAccess.fromRegistryOfRegistries()
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字段/构造调用 - 关联成员:
RegistrySetBuilder()
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方法调用 - 关联成员:
Util.logAndPauseIfInIde()
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参数
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方法调用 - 关联成员:
BiomeFilter.biome()
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参数
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