BlockFamilies.java
net.minecraft.data.BlockFamilies
信息
- 全限定名:net.minecraft.data.BlockFamilies
- 类型:public class
- 包:net.minecraft.data
- 源码路径:src/main/java/net/minecraft/data/BlockFamilies.java
- 起始行号:L11
- 职责:
TODO
字段/常量
-
MAP- 类型:
Map<Block,BlockFamily> - 修饰符:
private static final - 源码定位:
L12 - 说明:
TODO
- 类型:
-
RECIPE_GROUP_PREFIX_WOODEN- 类型:
String - 修饰符:
private static final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
RECIPE_UNLOCKED_BY_HAS_PLANKS- 类型:
String - 修饰符:
private static final - 源码定位:
L14 - 说明:
TODO
- 类型:
-
ACACIA_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
CHERRY_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L28 - 说明:
TODO
- 类型:
-
BIRCH_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L41 - 说明:
TODO
- 类型:
-
CRIMSON_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L54 - 说明:
TODO
- 类型:
-
JUNGLE_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L67 - 说明:
TODO
- 类型:
-
OAK_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L80 - 说明:
TODO
- 类型:
-
DARK_OAK_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L93 - 说明:
TODO
- 类型:
-
PALE_OAK_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L106 - 说明:
TODO
- 类型:
-
SPRUCE_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L119 - 说明:
TODO
- 类型:
-
WARPED_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L132 - 说明:
TODO
- 类型:
-
MANGROVE_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L145 - 说明:
TODO
- 类型:
-
BAMBOO_PLANKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L158 - 说明:
TODO
- 类型:
-
BAMBOO_MOSAIC- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L172 - 说明:
TODO
- 类型:
-
MUD_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L176 - 说明:
TODO
- 类型:
-
ANDESITE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L182 - 说明:
TODO
- 类型:
-
POLISHED_ANDESITE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L189 - 说明:
TODO
- 类型:
-
BLACKSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L194 - 说明:
TODO
- 类型:
-
POLISHED_BLACKSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L201 - 说明:
TODO
- 类型:
-
POLISHED_BLACKSTONE_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L211 - 说明:
TODO
- 类型:
-
BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L218 - 说明:
TODO
- 类型:
-
END_STONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L224 - 说明:
TODO
- 类型:
-
END_STONE_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L225 - 说明:
TODO
- 类型:
-
MOSSY_STONE_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L231 - 说明:
TODO
- 类型:
-
COPPER_BLOCK- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L237 - 说明:
TODO
- 类型:
-
CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L238 - 说明:
TODO
- 类型:
-
WAXED_COPPER_BLOCK- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L245 - 说明:
TODO
- 类型:
-
WAXED_CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L250 - 说明:
TODO
- 类型:
-
EXPOSED_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L257 - 说明:
TODO
- 类型:
-
EXPOSED_CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L258 - 说明:
TODO
- 类型:
-
WAXED_EXPOSED_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L265 - 说明:
TODO
- 类型:
-
WAXED_EXPOSED_CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L270 - 说明:
TODO
- 类型:
-
WEATHERED_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L277 - 说明:
TODO
- 类型:
-
WEATHERED_CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L278 - 说明:
TODO
- 类型:
-
WAXED_WEATHERED_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L285 - 说明:
TODO
- 类型:
-
WAXED_WEATHERED_CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L290 - 说明:
TODO
- 类型:
-
OXIDIZED_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L297 - 说明:
TODO
- 类型:
-
OXIDIZED_CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L298 - 说明:
TODO
- 类型:
-
WAXED_OXIDIZED_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L305 - 说明:
TODO
- 类型:
-
WAXED_OXIDIZED_CUT_COPPER- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L310 - 说明:
TODO
- 类型:
-
COBBLESTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L317 - 说明:
TODO
- 类型:
-
MOSSY_COBBLESTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L323 - 说明:
TODO
- 类型:
-
DIORITE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L329 - 说明:
TODO
- 类型:
-
POLISHED_DIORITE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L336 - 说明:
TODO
- 类型:
-
GRANITE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L341 - 说明:
TODO
- 类型:
-
POLISHED_GRANITE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L348 - 说明:
TODO
- 类型:
-
TUFF- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L353 - 说明:
TODO
- 类型:
-
POLISHED_TUFF- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L361 - 说明:
TODO
- 类型:
-
TUFF_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L368 - 说明:
TODO
- 类型:
-
RESIN_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L375 - 说明:
TODO
- 类型:
-
NETHER_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L382 - 说明:
TODO
- 类型:
-
RED_NETHER_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L391 - 说明:
TODO
- 类型:
-
PRISMARINE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L397 - 说明:
TODO
- 类型:
-
PRISMARINE_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L403 - 说明:
TODO
- 类型:
-
DARK_PRISMARINE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L408 - 说明:
TODO
- 类型:
-
PURPUR- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L413 - 说明:
TODO
- 类型:
-
QUARTZ- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L419 - 说明:
TODO
- 类型:
-
SMOOTH_QUARTZ- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L427 - 说明:
TODO
- 类型:
-
SANDSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L432 - 说明:
TODO
- 类型:
-
CUT_SANDSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L441 - 说明:
TODO
- 类型:
-
SMOOTH_SANDSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L442 - 说明:
TODO
- 类型:
-
RED_SANDSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L447 - 说明:
TODO
- 类型:
-
CUT_RED_SANDSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L456 - 说明:
TODO
- 类型:
-
SMOOTH_RED_SANDSTONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L460 - 说明:
TODO
- 类型:
-
STONE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L465 - 说明:
TODO
- 类型:
-
STONE_BRICK- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L474 - 说明:
TODO
- 类型:
-
DEEPSLATE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L483 - 说明:
TODO
- 类型:
-
COBBLED_DEEPSLATE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L484 - 说明:
TODO
- 类型:
-
POLISHED_DEEPSLATE- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L492 - 说明:
TODO
- 类型:
-
DEEPSLATE_BRICKS- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L499 - 说明:
TODO
- 类型:
-
DEEPSLATE_TILES- 类型:
BlockFamily - 修饰符:
public static final - 源码定位:
L507 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
private static BlockFamily.Builder familyBuilder(Block base) @ L515
- 方法名:familyBuilder
- 源码定位:L515
- 返回类型:BlockFamily.Builder
- 修饰符:private static
参数:
- base: Block
说明:
TODO
public static Stream<BlockFamily> getAllFamilies() @ L525
- 方法名:getAllFamilies
- 源码定位:L525
- 返回类型:Stream
- 修饰符:public static
参数:
- 无
说明:
TODO
public static BlockFamily getFamily(Block base) @ L529
- 方法名:getFamily
- 源码定位:L529
- 返回类型:BlockFamily
- 修饰符:public static
参数:
- base: Block
说明:
TODO
代码
public class BlockFamilies {
private static final Map<Block, BlockFamily> MAP = Maps.newHashMap();
private static final String RECIPE_GROUP_PREFIX_WOODEN = "wooden";
private static final String RECIPE_UNLOCKED_BY_HAS_PLANKS = "has_planks";
public static final BlockFamily ACACIA_PLANKS = familyBuilder(Blocks.ACACIA_PLANKS)
.button(Blocks.ACACIA_BUTTON)
.fence(Blocks.ACACIA_FENCE)
.fenceGate(Blocks.ACACIA_FENCE_GATE)
.pressurePlate(Blocks.ACACIA_PRESSURE_PLATE)
.sign(Blocks.ACACIA_SIGN, Blocks.ACACIA_WALL_SIGN)
.slab(Blocks.ACACIA_SLAB)
.stairs(Blocks.ACACIA_STAIRS)
.door(Blocks.ACACIA_DOOR)
.trapdoor(Blocks.ACACIA_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily CHERRY_PLANKS = familyBuilder(Blocks.CHERRY_PLANKS)
.button(Blocks.CHERRY_BUTTON)
.fence(Blocks.CHERRY_FENCE)
.fenceGate(Blocks.CHERRY_FENCE_GATE)
.pressurePlate(Blocks.CHERRY_PRESSURE_PLATE)
.sign(Blocks.CHERRY_SIGN, Blocks.CHERRY_WALL_SIGN)
.slab(Blocks.CHERRY_SLAB)
.stairs(Blocks.CHERRY_STAIRS)
.door(Blocks.CHERRY_DOOR)
.trapdoor(Blocks.CHERRY_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily BIRCH_PLANKS = familyBuilder(Blocks.BIRCH_PLANKS)
.button(Blocks.BIRCH_BUTTON)
.fence(Blocks.BIRCH_FENCE)
.fenceGate(Blocks.BIRCH_FENCE_GATE)
.pressurePlate(Blocks.BIRCH_PRESSURE_PLATE)
.sign(Blocks.BIRCH_SIGN, Blocks.BIRCH_WALL_SIGN)
.slab(Blocks.BIRCH_SLAB)
.stairs(Blocks.BIRCH_STAIRS)
.door(Blocks.BIRCH_DOOR)
.trapdoor(Blocks.BIRCH_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily CRIMSON_PLANKS = familyBuilder(Blocks.CRIMSON_PLANKS)
.button(Blocks.CRIMSON_BUTTON)
.fence(Blocks.CRIMSON_FENCE)
.fenceGate(Blocks.CRIMSON_FENCE_GATE)
.pressurePlate(Blocks.CRIMSON_PRESSURE_PLATE)
.sign(Blocks.CRIMSON_SIGN, Blocks.CRIMSON_WALL_SIGN)
.slab(Blocks.CRIMSON_SLAB)
.stairs(Blocks.CRIMSON_STAIRS)
.door(Blocks.CRIMSON_DOOR)
.trapdoor(Blocks.CRIMSON_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily JUNGLE_PLANKS = familyBuilder(Blocks.JUNGLE_PLANKS)
.button(Blocks.JUNGLE_BUTTON)
.fence(Blocks.JUNGLE_FENCE)
.fenceGate(Blocks.JUNGLE_FENCE_GATE)
.pressurePlate(Blocks.JUNGLE_PRESSURE_PLATE)
.sign(Blocks.JUNGLE_SIGN, Blocks.JUNGLE_WALL_SIGN)
.slab(Blocks.JUNGLE_SLAB)
.stairs(Blocks.JUNGLE_STAIRS)
.door(Blocks.JUNGLE_DOOR)
.trapdoor(Blocks.JUNGLE_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily OAK_PLANKS = familyBuilder(Blocks.OAK_PLANKS)
.button(Blocks.OAK_BUTTON)
.fence(Blocks.OAK_FENCE)
.fenceGate(Blocks.OAK_FENCE_GATE)
.pressurePlate(Blocks.OAK_PRESSURE_PLATE)
.sign(Blocks.OAK_SIGN, Blocks.OAK_WALL_SIGN)
.slab(Blocks.OAK_SLAB)
.stairs(Blocks.OAK_STAIRS)
.door(Blocks.OAK_DOOR)
.trapdoor(Blocks.OAK_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily DARK_OAK_PLANKS = familyBuilder(Blocks.DARK_OAK_PLANKS)
.button(Blocks.DARK_OAK_BUTTON)
.fence(Blocks.DARK_OAK_FENCE)
.fenceGate(Blocks.DARK_OAK_FENCE_GATE)
.pressurePlate(Blocks.DARK_OAK_PRESSURE_PLATE)
.sign(Blocks.DARK_OAK_SIGN, Blocks.DARK_OAK_WALL_SIGN)
.slab(Blocks.DARK_OAK_SLAB)
.stairs(Blocks.DARK_OAK_STAIRS)
.door(Blocks.DARK_OAK_DOOR)
.trapdoor(Blocks.DARK_OAK_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily PALE_OAK_PLANKS = familyBuilder(Blocks.PALE_OAK_PLANKS)
.button(Blocks.PALE_OAK_BUTTON)
.fence(Blocks.PALE_OAK_FENCE)
.fenceGate(Blocks.PALE_OAK_FENCE_GATE)
.pressurePlate(Blocks.PALE_OAK_PRESSURE_PLATE)
.sign(Blocks.PALE_OAK_SIGN, Blocks.PALE_OAK_WALL_SIGN)
.slab(Blocks.PALE_OAK_SLAB)
.stairs(Blocks.PALE_OAK_STAIRS)
.door(Blocks.PALE_OAK_DOOR)
.trapdoor(Blocks.PALE_OAK_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily SPRUCE_PLANKS = familyBuilder(Blocks.SPRUCE_PLANKS)
.button(Blocks.SPRUCE_BUTTON)
.fence(Blocks.SPRUCE_FENCE)
.fenceGate(Blocks.SPRUCE_FENCE_GATE)
.pressurePlate(Blocks.SPRUCE_PRESSURE_PLATE)
.sign(Blocks.SPRUCE_SIGN, Blocks.SPRUCE_WALL_SIGN)
.slab(Blocks.SPRUCE_SLAB)
.stairs(Blocks.SPRUCE_STAIRS)
.door(Blocks.SPRUCE_DOOR)
.trapdoor(Blocks.SPRUCE_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily WARPED_PLANKS = familyBuilder(Blocks.WARPED_PLANKS)
.button(Blocks.WARPED_BUTTON)
.fence(Blocks.WARPED_FENCE)
.fenceGate(Blocks.WARPED_FENCE_GATE)
.pressurePlate(Blocks.WARPED_PRESSURE_PLATE)
.sign(Blocks.WARPED_SIGN, Blocks.WARPED_WALL_SIGN)
.slab(Blocks.WARPED_SLAB)
.stairs(Blocks.WARPED_STAIRS)
.door(Blocks.WARPED_DOOR)
.trapdoor(Blocks.WARPED_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily MANGROVE_PLANKS = familyBuilder(Blocks.MANGROVE_PLANKS)
.button(Blocks.MANGROVE_BUTTON)
.slab(Blocks.MANGROVE_SLAB)
.stairs(Blocks.MANGROVE_STAIRS)
.fence(Blocks.MANGROVE_FENCE)
.fenceGate(Blocks.MANGROVE_FENCE_GATE)
.pressurePlate(Blocks.MANGROVE_PRESSURE_PLATE)
.sign(Blocks.MANGROVE_SIGN, Blocks.MANGROVE_WALL_SIGN)
.door(Blocks.MANGROVE_DOOR)
.trapdoor(Blocks.MANGROVE_TRAPDOOR)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily BAMBOO_PLANKS = familyBuilder(Blocks.BAMBOO_PLANKS)
.button(Blocks.BAMBOO_BUTTON)
.slab(Blocks.BAMBOO_SLAB)
.stairs(Blocks.BAMBOO_STAIRS)
.customFence(Blocks.BAMBOO_FENCE)
.customFenceGate(Blocks.BAMBOO_FENCE_GATE)
.pressurePlate(Blocks.BAMBOO_PRESSURE_PLATE)
.sign(Blocks.BAMBOO_SIGN, Blocks.BAMBOO_WALL_SIGN)
.door(Blocks.BAMBOO_DOOR)
.trapdoor(Blocks.BAMBOO_TRAPDOOR)
.mosaic(Blocks.BAMBOO_MOSAIC)
.recipeGroupPrefix("wooden")
.recipeUnlockedBy("has_planks")
.getFamily();
public static final BlockFamily BAMBOO_MOSAIC = familyBuilder(Blocks.BAMBOO_MOSAIC)
.slab(Blocks.BAMBOO_MOSAIC_SLAB)
.stairs(Blocks.BAMBOO_MOSAIC_STAIRS)
.getFamily();
public static final BlockFamily MUD_BRICKS = familyBuilder(Blocks.MUD_BRICKS)
.wall(Blocks.MUD_BRICK_WALL)
.stairs(Blocks.MUD_BRICK_STAIRS)
.slab(Blocks.MUD_BRICK_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily ANDESITE = familyBuilder(Blocks.ANDESITE)
.wall(Blocks.ANDESITE_WALL)
.stairs(Blocks.ANDESITE_STAIRS)
.slab(Blocks.ANDESITE_SLAB)
.polished(Blocks.POLISHED_ANDESITE)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily POLISHED_ANDESITE = familyBuilder(Blocks.POLISHED_ANDESITE)
.stairs(Blocks.POLISHED_ANDESITE_STAIRS)
.slab(Blocks.POLISHED_ANDESITE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily BLACKSTONE = familyBuilder(Blocks.BLACKSTONE)
.wall(Blocks.BLACKSTONE_WALL)
.stairs(Blocks.BLACKSTONE_STAIRS)
.slab(Blocks.BLACKSTONE_SLAB)
.polished(Blocks.POLISHED_BLACKSTONE)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily POLISHED_BLACKSTONE = familyBuilder(Blocks.POLISHED_BLACKSTONE)
.wall(Blocks.POLISHED_BLACKSTONE_WALL)
.pressurePlate(Blocks.POLISHED_BLACKSTONE_PRESSURE_PLATE)
.button(Blocks.POLISHED_BLACKSTONE_BUTTON)
.stairs(Blocks.POLISHED_BLACKSTONE_STAIRS)
.slab(Blocks.POLISHED_BLACKSTONE_SLAB)
.bricks(Blocks.POLISHED_BLACKSTONE_BRICKS)
.chiseled(Blocks.CHISELED_POLISHED_BLACKSTONE)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily POLISHED_BLACKSTONE_BRICKS = familyBuilder(Blocks.POLISHED_BLACKSTONE_BRICKS)
.wall(Blocks.POLISHED_BLACKSTONE_BRICK_WALL)
.stairs(Blocks.POLISHED_BLACKSTONE_BRICK_STAIRS)
.slab(Blocks.POLISHED_BLACKSTONE_BRICK_SLAB)
.cracked(Blocks.CRACKED_POLISHED_BLACKSTONE_BRICKS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily BRICKS = familyBuilder(Blocks.BRICKS)
.wall(Blocks.BRICK_WALL)
.stairs(Blocks.BRICK_STAIRS)
.slab(Blocks.BRICK_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily END_STONE = familyBuilder(Blocks.END_STONE).bricks(Blocks.END_STONE_BRICKS).generateStonecutterRecipe().getFamily();
public static final BlockFamily END_STONE_BRICKS = familyBuilder(Blocks.END_STONE_BRICKS)
.wall(Blocks.END_STONE_BRICK_WALL)
.stairs(Blocks.END_STONE_BRICK_STAIRS)
.slab(Blocks.END_STONE_BRICK_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily MOSSY_STONE_BRICKS = familyBuilder(Blocks.MOSSY_STONE_BRICKS)
.wall(Blocks.MOSSY_STONE_BRICK_WALL)
.stairs(Blocks.MOSSY_STONE_BRICK_STAIRS)
.slab(Blocks.MOSSY_STONE_BRICK_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily COPPER_BLOCK = familyBuilder(Blocks.COPPER_BLOCK).cut(Blocks.CUT_COPPER).dontGenerateModel().getFamily();
public static final BlockFamily CUT_COPPER = familyBuilder(Blocks.CUT_COPPER)
.slab(Blocks.CUT_COPPER_SLAB)
.stairs(Blocks.CUT_COPPER_STAIRS)
.chiseled(Blocks.CHISELED_COPPER)
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily WAXED_COPPER_BLOCK = familyBuilder(Blocks.WAXED_COPPER_BLOCK)
.cut(Blocks.WAXED_CUT_COPPER)
.recipeGroupPrefix("waxed_cut_copper")
.dontGenerateModel()
.getFamily();
public static final BlockFamily WAXED_CUT_COPPER = familyBuilder(Blocks.WAXED_CUT_COPPER)
.slab(Blocks.WAXED_CUT_COPPER_SLAB)
.stairs(Blocks.WAXED_CUT_COPPER_STAIRS)
.recipeGroupPrefix("waxed_cut_copper")
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily EXPOSED_COPPER = familyBuilder(Blocks.EXPOSED_COPPER).cut(Blocks.EXPOSED_CUT_COPPER).dontGenerateModel().getFamily();
public static final BlockFamily EXPOSED_CUT_COPPER = familyBuilder(Blocks.EXPOSED_CUT_COPPER)
.slab(Blocks.EXPOSED_CUT_COPPER_SLAB)
.stairs(Blocks.EXPOSED_CUT_COPPER_STAIRS)
.chiseled(Blocks.EXPOSED_CHISELED_COPPER)
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily WAXED_EXPOSED_COPPER = familyBuilder(Blocks.WAXED_EXPOSED_COPPER)
.cut(Blocks.WAXED_EXPOSED_CUT_COPPER)
.recipeGroupPrefix("waxed_exposed_cut_copper")
.dontGenerateModel()
.getFamily();
public static final BlockFamily WAXED_EXPOSED_CUT_COPPER = familyBuilder(Blocks.WAXED_EXPOSED_CUT_COPPER)
.slab(Blocks.WAXED_EXPOSED_CUT_COPPER_SLAB)
.stairs(Blocks.WAXED_EXPOSED_CUT_COPPER_STAIRS)
.recipeGroupPrefix("waxed_exposed_cut_copper")
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily WEATHERED_COPPER = familyBuilder(Blocks.WEATHERED_COPPER).cut(Blocks.WEATHERED_CUT_COPPER).dontGenerateModel().getFamily();
public static final BlockFamily WEATHERED_CUT_COPPER = familyBuilder(Blocks.WEATHERED_CUT_COPPER)
.slab(Blocks.WEATHERED_CUT_COPPER_SLAB)
.stairs(Blocks.WEATHERED_CUT_COPPER_STAIRS)
.chiseled(Blocks.WEATHERED_CHISELED_COPPER)
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily WAXED_WEATHERED_COPPER = familyBuilder(Blocks.WAXED_WEATHERED_COPPER)
.cut(Blocks.WAXED_WEATHERED_CUT_COPPER)
.recipeGroupPrefix("waxed_weathered_cut_copper")
.dontGenerateModel()
.getFamily();
public static final BlockFamily WAXED_WEATHERED_CUT_COPPER = familyBuilder(Blocks.WAXED_WEATHERED_CUT_COPPER)
.slab(Blocks.WAXED_WEATHERED_CUT_COPPER_SLAB)
.stairs(Blocks.WAXED_WEATHERED_CUT_COPPER_STAIRS)
.recipeGroupPrefix("waxed_weathered_cut_copper")
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily OXIDIZED_COPPER = familyBuilder(Blocks.OXIDIZED_COPPER).cut(Blocks.OXIDIZED_CUT_COPPER).dontGenerateModel().getFamily();
public static final BlockFamily OXIDIZED_CUT_COPPER = familyBuilder(Blocks.OXIDIZED_CUT_COPPER)
.slab(Blocks.OXIDIZED_CUT_COPPER_SLAB)
.stairs(Blocks.OXIDIZED_CUT_COPPER_STAIRS)
.chiseled(Blocks.OXIDIZED_CHISELED_COPPER)
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily WAXED_OXIDIZED_COPPER = familyBuilder(Blocks.WAXED_OXIDIZED_COPPER)
.cut(Blocks.WAXED_OXIDIZED_CUT_COPPER)
.recipeGroupPrefix("waxed_oxidized_cut_copper")
.dontGenerateModel()
.getFamily();
public static final BlockFamily WAXED_OXIDIZED_CUT_COPPER = familyBuilder(Blocks.WAXED_OXIDIZED_CUT_COPPER)
.slab(Blocks.WAXED_OXIDIZED_CUT_COPPER_SLAB)
.stairs(Blocks.WAXED_OXIDIZED_CUT_COPPER_STAIRS)
.recipeGroupPrefix("waxed_oxidized_cut_copper")
.dontGenerateModel()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily COBBLESTONE = familyBuilder(Blocks.COBBLESTONE)
.wall(Blocks.COBBLESTONE_WALL)
.stairs(Blocks.COBBLESTONE_STAIRS)
.slab(Blocks.COBBLESTONE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily MOSSY_COBBLESTONE = familyBuilder(Blocks.MOSSY_COBBLESTONE)
.wall(Blocks.MOSSY_COBBLESTONE_WALL)
.stairs(Blocks.MOSSY_COBBLESTONE_STAIRS)
.slab(Blocks.MOSSY_COBBLESTONE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily DIORITE = familyBuilder(Blocks.DIORITE)
.wall(Blocks.DIORITE_WALL)
.stairs(Blocks.DIORITE_STAIRS)
.slab(Blocks.DIORITE_SLAB)
.polished(Blocks.POLISHED_DIORITE)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily POLISHED_DIORITE = familyBuilder(Blocks.POLISHED_DIORITE)
.stairs(Blocks.POLISHED_DIORITE_STAIRS)
.slab(Blocks.POLISHED_DIORITE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily GRANITE = familyBuilder(Blocks.GRANITE)
.wall(Blocks.GRANITE_WALL)
.stairs(Blocks.GRANITE_STAIRS)
.slab(Blocks.GRANITE_SLAB)
.polished(Blocks.POLISHED_GRANITE)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily POLISHED_GRANITE = familyBuilder(Blocks.POLISHED_GRANITE)
.stairs(Blocks.POLISHED_GRANITE_STAIRS)
.slab(Blocks.POLISHED_GRANITE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily TUFF = familyBuilder(Blocks.TUFF)
.wall(Blocks.TUFF_WALL)
.stairs(Blocks.TUFF_STAIRS)
.slab(Blocks.TUFF_SLAB)
.chiseled(Blocks.CHISELED_TUFF)
.polished(Blocks.POLISHED_TUFF)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily POLISHED_TUFF = familyBuilder(Blocks.POLISHED_TUFF)
.wall(Blocks.POLISHED_TUFF_WALL)
.stairs(Blocks.POLISHED_TUFF_STAIRS)
.slab(Blocks.POLISHED_TUFF_SLAB)
.bricks(Blocks.TUFF_BRICKS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily TUFF_BRICKS = familyBuilder(Blocks.TUFF_BRICKS)
.wall(Blocks.TUFF_BRICK_WALL)
.stairs(Blocks.TUFF_BRICK_STAIRS)
.slab(Blocks.TUFF_BRICK_SLAB)
.chiseled(Blocks.CHISELED_TUFF_BRICKS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily RESIN_BRICKS = familyBuilder(Blocks.RESIN_BRICKS)
.wall(Blocks.RESIN_BRICK_WALL)
.stairs(Blocks.RESIN_BRICK_STAIRS)
.slab(Blocks.RESIN_BRICK_SLAB)
.chiseled(Blocks.CHISELED_RESIN_BRICKS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily NETHER_BRICKS = familyBuilder(Blocks.NETHER_BRICKS)
.fence(Blocks.NETHER_BRICK_FENCE)
.wall(Blocks.NETHER_BRICK_WALL)
.stairs(Blocks.NETHER_BRICK_STAIRS)
.slab(Blocks.NETHER_BRICK_SLAB)
.chiseled(Blocks.CHISELED_NETHER_BRICKS)
.cracked(Blocks.CRACKED_NETHER_BRICKS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily RED_NETHER_BRICKS = familyBuilder(Blocks.RED_NETHER_BRICKS)
.slab(Blocks.RED_NETHER_BRICK_SLAB)
.stairs(Blocks.RED_NETHER_BRICK_STAIRS)
.wall(Blocks.RED_NETHER_BRICK_WALL)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily PRISMARINE = familyBuilder(Blocks.PRISMARINE)
.wall(Blocks.PRISMARINE_WALL)
.stairs(Blocks.PRISMARINE_STAIRS)
.slab(Blocks.PRISMARINE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily PRISMARINE_BRICKS = familyBuilder(Blocks.PRISMARINE_BRICKS)
.stairs(Blocks.PRISMARINE_BRICK_STAIRS)
.slab(Blocks.PRISMARINE_BRICK_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily DARK_PRISMARINE = familyBuilder(Blocks.DARK_PRISMARINE)
.stairs(Blocks.DARK_PRISMARINE_STAIRS)
.slab(Blocks.DARK_PRISMARINE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily PURPUR = familyBuilder(Blocks.PURPUR_BLOCK)
.stairs(Blocks.PURPUR_STAIRS)
.slab(Blocks.PURPUR_SLAB)
.dontGenerateCraftingRecipe()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily QUARTZ = familyBuilder(Blocks.QUARTZ_BLOCK)
.stairs(Blocks.QUARTZ_STAIRS)
.slab(Blocks.QUARTZ_SLAB)
.chiseled(Blocks.CHISELED_QUARTZ_BLOCK)
.bricks(Blocks.QUARTZ_BRICKS)
.dontGenerateCraftingRecipe()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily SMOOTH_QUARTZ = familyBuilder(Blocks.SMOOTH_QUARTZ)
.stairs(Blocks.SMOOTH_QUARTZ_STAIRS)
.slab(Blocks.SMOOTH_QUARTZ_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily SANDSTONE = familyBuilder(Blocks.SANDSTONE)
.wall(Blocks.SANDSTONE_WALL)
.stairs(Blocks.SANDSTONE_STAIRS)
.slab(Blocks.SANDSTONE_SLAB)
.chiseled(Blocks.CHISELED_SANDSTONE)
.cut(Blocks.CUT_SANDSTONE)
.dontGenerateCraftingRecipe()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily CUT_SANDSTONE = familyBuilder(Blocks.CUT_SANDSTONE).slab(Blocks.CUT_SANDSTONE_SLAB).generateStonecutterRecipe().getFamily();
public static final BlockFamily SMOOTH_SANDSTONE = familyBuilder(Blocks.SMOOTH_SANDSTONE)
.slab(Blocks.SMOOTH_SANDSTONE_SLAB)
.stairs(Blocks.SMOOTH_SANDSTONE_STAIRS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily RED_SANDSTONE = familyBuilder(Blocks.RED_SANDSTONE)
.wall(Blocks.RED_SANDSTONE_WALL)
.stairs(Blocks.RED_SANDSTONE_STAIRS)
.slab(Blocks.RED_SANDSTONE_SLAB)
.chiseled(Blocks.CHISELED_RED_SANDSTONE)
.cut(Blocks.CUT_RED_SANDSTONE)
.dontGenerateCraftingRecipe()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily CUT_RED_SANDSTONE = familyBuilder(Blocks.CUT_RED_SANDSTONE)
.slab(Blocks.CUT_RED_SANDSTONE_SLAB)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily SMOOTH_RED_SANDSTONE = familyBuilder(Blocks.SMOOTH_RED_SANDSTONE)
.slab(Blocks.SMOOTH_RED_SANDSTONE_SLAB)
.stairs(Blocks.SMOOTH_RED_SANDSTONE_STAIRS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily STONE = familyBuilder(Blocks.STONE)
.slab(Blocks.STONE_SLAB)
.pressurePlate(Blocks.STONE_PRESSURE_PLATE)
.button(Blocks.STONE_BUTTON)
.stairs(Blocks.STONE_STAIRS)
.bricks(Blocks.STONE_BRICKS)
.cobbled(Blocks.COBBLESTONE)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily STONE_BRICK = familyBuilder(Blocks.STONE_BRICKS)
.wall(Blocks.STONE_BRICK_WALL)
.stairs(Blocks.STONE_BRICK_STAIRS)
.slab(Blocks.STONE_BRICK_SLAB)
.chiseled(Blocks.CHISELED_STONE_BRICKS)
.cracked(Blocks.CRACKED_STONE_BRICKS)
.dontGenerateCraftingRecipe()
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily DEEPSLATE = familyBuilder(Blocks.DEEPSLATE).cobbled(Blocks.COBBLED_DEEPSLATE).generateStonecutterRecipe().getFamily();
public static final BlockFamily COBBLED_DEEPSLATE = familyBuilder(Blocks.COBBLED_DEEPSLATE)
.slab(Blocks.COBBLED_DEEPSLATE_SLAB)
.stairs(Blocks.COBBLED_DEEPSLATE_STAIRS)
.wall(Blocks.COBBLED_DEEPSLATE_WALL)
.chiseled(Blocks.CHISELED_DEEPSLATE)
.polished(Blocks.POLISHED_DEEPSLATE)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily POLISHED_DEEPSLATE = familyBuilder(Blocks.POLISHED_DEEPSLATE)
.slab(Blocks.POLISHED_DEEPSLATE_SLAB)
.stairs(Blocks.POLISHED_DEEPSLATE_STAIRS)
.wall(Blocks.POLISHED_DEEPSLATE_WALL)
.bricks(Blocks.DEEPSLATE_BRICKS)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily DEEPSLATE_BRICKS = familyBuilder(Blocks.DEEPSLATE_BRICKS)
.slab(Blocks.DEEPSLATE_BRICK_SLAB)
.stairs(Blocks.DEEPSLATE_BRICK_STAIRS)
.wall(Blocks.DEEPSLATE_BRICK_WALL)
.cracked(Blocks.CRACKED_DEEPSLATE_BRICKS)
.tiles(Blocks.DEEPSLATE_TILES)
.generateStonecutterRecipe()
.getFamily();
public static final BlockFamily DEEPSLATE_TILES = familyBuilder(Blocks.DEEPSLATE_TILES)
.slab(Blocks.DEEPSLATE_TILE_SLAB)
.stairs(Blocks.DEEPSLATE_TILE_STAIRS)
.wall(Blocks.DEEPSLATE_TILE_WALL)
.cracked(Blocks.CRACKED_DEEPSLATE_TILES)
.generateStonecutterRecipe()
.getFamily();
private static BlockFamily.Builder familyBuilder(Block base) {
BlockFamily.Builder builder = new BlockFamily.Builder(base);
BlockFamily blockFamily = MAP.put(base, builder.getFamily());
if (blockFamily != null) {
throw new IllegalStateException("Duplicate family definition for " + BuiltInRegistries.BLOCK.getKey(base));
} else {
return builder;
}
}
public static Stream<BlockFamily> getAllFamilies() {
return MAP.values().stream();
}
public static @Nullable BlockFamily getFamily(Block base) {
return MAP.get(base);
}
}引用的其他类
-
- 引用位置:
字段/方法调用/构造调用/返回值 - 关联成员:
BlockFamily.Builder(), Builder()
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置: