WorldUnloadEvent.java

net.minecraft.client.telemetry.events.WorldUnloadEvent

信息

  • 全限定名:net.minecraft.client.telemetry.events.WorldUnloadEvent
  • 类型:public class
  • 包:net.minecraft.client.telemetry.events
  • 源码路径:src/main/java/net/minecraft/client/telemetry/events/WorldUnloadEvent.java
  • 起始行号:L13
  • 职责:

    TODO

字段/常量

  • NOT_TRACKING_TIME

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L14
    • 说明:

      TODO

  • worldLoadedTime

    • 类型: Optional<Instant>
    • 修饰符: private
    • 源码定位: L15
    • 说明:

      TODO

  • totalTicks

    • 类型: long
    • 修饰符: private
    • 源码定位: L16
    • 说明:

      TODO

  • lastGameTime

    • 类型: long
    • 修饰符: private
    • 源码定位: L17
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public void onPlayerInfoReceived() @ L19

  • 方法名:onPlayerInfoReceived
  • 源码定位:L19
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public void setTime(long gameTime) @ L26

  • 方法名:setTime
  • 源码定位:L26
  • 返回类型:void
  • 修饰符:public

参数:

  • gameTime: long

说明:

TODO

private int getTimeInSecondsSinceLoad(Instant loadedTime) @ L34

  • 方法名:getTimeInSecondsSinceLoad
  • 源码定位:L34
  • 返回类型:int
  • 修饰符:private

参数:

  • loadedTime: Instant

说明:

TODO

public void send(TelemetryEventSender eventSender) @ L39

  • 方法名:send
  • 源码定位:L39
  • 返回类型:void
  • 修饰符:public

参数:

  • eventSender: TelemetryEventSender

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class WorldUnloadEvent {
    private static final int NOT_TRACKING_TIME = -1;
    private Optional<Instant> worldLoadedTime = Optional.empty();
    private long totalTicks;
    private long lastGameTime;
 
    public void onPlayerInfoReceived() {
        this.lastGameTime = -1L;
        if (this.worldLoadedTime.isEmpty()) {
            this.worldLoadedTime = Optional.of(Instant.now());
        }
    }
 
    public void setTime(long gameTime) {
        if (this.lastGameTime != -1L) {
            this.totalTicks = this.totalTicks + Math.max(0L, gameTime - this.lastGameTime);
        }
 
        this.lastGameTime = gameTime;
    }
 
    private int getTimeInSecondsSinceLoad(Instant loadedTime) {
        Duration timeBetween = Duration.between(loadedTime, Instant.now());
        return (int)timeBetween.toSeconds();
    }
 
    public void send(TelemetryEventSender eventSender) {
        this.worldLoadedTime.ifPresent(loadedTime -> eventSender.send(TelemetryEventType.WORLD_UNLOADED, properties -> {
            properties.put(TelemetryProperty.SECONDS_SINCE_LOAD, this.getTimeInSecondsSinceLoad(loadedTime));
            properties.put(TelemetryProperty.TICKS_SINCE_LOAD, (int)this.totalTicks);
        }));
    }
}

引用的其他类