ChannelAccess.java

net.minecraft.client.sounds.ChannelAccess

信息

  • 全限定名:net.minecraft.client.sounds.ChannelAccess
  • 类型:public class
  • 包:net.minecraft.client.sounds
  • 源码路径:src/main/java/net/minecraft/client/sounds/ChannelAccess.java
  • 起始行号:L18
  • 职责:

    TODO

字段/常量

  • channels

    • 类型: Set<ChannelAccess.ChannelHandle>
    • 修饰符: private final
    • 源码定位: L19
    • 说明:

      TODO

  • library

    • 类型: Library
    • 修饰符: private final
    • 源码定位: L20
    • 说明:

      TODO

  • executor

    • 类型: Executor
    • 修饰符: private final
    • 源码定位: L21
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.sounds.ChannelAccess.ChannelHandle
    • 类型: class
    • 修饰符: public
    • 源码定位: L68
    • 说明:

      TODO

构造器

public ChannelAccess(Library library, Executor executor) @ L23

  • 构造器名:ChannelAccess
  • 源码定位:L23
  • 修饰符:public

参数:

  • library: Library
  • executor: Executor

说明:

TODO

方法

下面的方法块按源码顺序生成。

public CompletableFuture<ChannelAccess.ChannelHandle> createHandle(Library.Pool pool) @ L28

  • 方法名:createHandle
  • 源码定位:L28
  • 返回类型:CompletableFuture<ChannelAccess.ChannelHandle>
  • 修饰符:public

参数:

  • pool: Library.Pool

说明:

TODO

public void executeOnChannels(Consumer<Stream<Channel>> action) @ L43

  • 方法名:executeOnChannels
  • 源码定位:L43
  • 返回类型:void
  • 修饰符:public

参数:

  • action: Consumer<Stream>

说明:

TODO

public void scheduleTick() @ L47

  • 方法名:scheduleTick
  • 源码定位:L47
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public void clear() @ L62

  • 方法名:clear
  • 源码定位:L62
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class ChannelAccess {
    private final Set<ChannelAccess.ChannelHandle> channels = Sets.newIdentityHashSet();
    private final Library library;
    private final Executor executor;
 
    public ChannelAccess(Library library, Executor executor) {
        this.library = library;
        this.executor = executor;
    }
 
    public CompletableFuture<ChannelAccess.ChannelHandle> createHandle(Library.Pool pool) {
        CompletableFuture<ChannelAccess.ChannelHandle> result = new CompletableFuture<>();
        this.executor.execute(() -> {
            Channel channel = this.library.acquireChannel(pool);
            if (channel != null) {
                ChannelAccess.ChannelHandle handle = new ChannelAccess.ChannelHandle(channel);
                this.channels.add(handle);
                result.complete(handle);
            } else {
                result.complete(null);
            }
        });
        return result;
    }
 
    public void executeOnChannels(Consumer<Stream<Channel>> action) {
        this.executor.execute(() -> action.accept(this.channels.stream().map(channelHandle -> channelHandle.channel).filter(Objects::nonNull)));
    }
 
    public void scheduleTick() {
        this.executor.execute(() -> {
            Iterator<ChannelAccess.ChannelHandle> it = this.channels.iterator();
 
            while (it.hasNext()) {
                ChannelAccess.ChannelHandle handle = it.next();
                handle.channel.updateStream();
                if (handle.channel.stopped()) {
                    handle.release();
                    it.remove();
                }
            }
        });
    }
 
    public void clear() {
        this.channels.forEach(ChannelAccess.ChannelHandle::release);
        this.channels.clear();
    }
 
    @OnlyIn(Dist.CLIENT)
    public class ChannelHandle {
        private @Nullable Channel channel;
        private boolean stopped;
 
        public boolean isStopped() {
            return this.stopped;
        }
 
        public ChannelHandle(Channel channel) {
            Objects.requireNonNull(ChannelAccess.this);
            super();
            this.channel = channel;
        }
 
        public void execute(Consumer<Channel> action) {
            ChannelAccess.this.executor.execute(() -> {
                if (this.channel != null) {
                    action.accept(this.channel);
                }
            });
        }
 
        public void release() {
            this.stopped = true;
            ChannelAccess.this.library.releaseChannel(this.channel);
            this.channel = null;
        }
    }
}

引用的其他类