IntegratedPlayerList.java

net.minecraft.client.server.IntegratedPlayerList

信息

  • 全限定名:net.minecraft.client.server.IntegratedPlayerList
  • 类型:public class
  • 包:net.minecraft.client.server
  • 源码路径:src/main/java/net/minecraft/client/server/IntegratedPlayerList.java
  • 起始行号:L14
  • 继承:PlayerList
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

public IntegratedPlayerList(IntegratedServer server, LayeredRegistryAccess<RegistryLayer> registryHolder, PlayerDataStorage playerDataStorage) @ L15

  • 构造器名:IntegratedPlayerList
  • 源码定位:L15
  • 修饰符:public

参数:

  • server: IntegratedServer
  • registryHolder: LayeredRegistryAccess
  • playerDataStorage: PlayerDataStorage

说明:

TODO

方法

下面的方法块按源码顺序生成。

public Component canPlayerLogin(SocketAddress address, NameAndId nameAndId) @ L20

  • 方法名:canPlayerLogin
  • 源码定位:L20
  • 返回类型:Component
  • 修饰符:public

参数:

  • address: SocketAddress
  • nameAndId: NameAndId

说明:

TODO

public IntegratedServer getServer() @ L27

  • 方法名:getServer
  • 源码定位:L27
  • 返回类型:IntegratedServer
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class IntegratedPlayerList extends PlayerList {
    public IntegratedPlayerList(IntegratedServer server, LayeredRegistryAccess<RegistryLayer> registryHolder, PlayerDataStorage playerDataStorage) {
        super(server, registryHolder, playerDataStorage, server.notificationManager());
        this.setViewDistance(10);
    }
 
    @Override
    public Component canPlayerLogin(SocketAddress address, NameAndId nameAndId) {
        return (Component)(this.getServer().isSingleplayerOwner(nameAndId) && this.getPlayerByName(nameAndId.name()) != null
            ? Component.translatable("multiplayer.disconnect.name_taken")
            : super.canPlayerLogin(address, nameAndId));
    }
 
    public IntegratedServer getServer() {
        return (IntegratedServer)super.getServer();
    }
}

引用的其他类