SnifferSoundInstance.java

net.minecraft.client.resources.sounds.SnifferSoundInstance

信息

  • 全限定名:net.minecraft.client.resources.sounds.SnifferSoundInstance
  • 类型:public class
  • 包:net.minecraft.client.resources.sounds
  • 源码路径:src/main/java/net/minecraft/client/resources/sounds/SnifferSoundInstance.java
  • 起始行号:L10
  • 继承:AbstractTickableSoundInstance
  • 职责:

    TODO

字段/常量

  • VOLUME

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L11
    • 说明:

      TODO

  • PITCH

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L12
    • 说明:

      TODO

  • sniffer

    • 类型: Sniffer
    • 修饰符: private final
    • 源码定位: L13
    • 说明:

      TODO

内部类/嵌套类型

构造器

public SnifferSoundInstance(Sniffer sniffer) @ L15

  • 构造器名:SnifferSoundInstance
  • 源码定位:L15
  • 修饰符:public

参数:

  • sniffer: Sniffer

说明:

TODO

方法

下面的方法块按源码顺序生成。

public boolean canPlaySound() @ L23

  • 方法名:canPlaySound
  • 源码定位:L23
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

public void tick() @ L28

  • 方法名:tick
  • 源码定位:L28
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class SnifferSoundInstance extends AbstractTickableSoundInstance {
    private static final float VOLUME = 1.0F;
    private static final float PITCH = 1.0F;
    private final Sniffer sniffer;
 
    public SnifferSoundInstance(Sniffer sniffer) {
        super(SoundEvents.SNIFFER_DIGGING, SoundSource.NEUTRAL, SoundInstance.createUnseededRandom());
        this.sniffer = sniffer;
        this.attenuation = SoundInstance.Attenuation.LINEAR;
        this.looping = false;
        this.delay = 0;
    }
 
    @Override
    public boolean canPlaySound() {
        return !this.sniffer.isSilent();
    }
 
    @Override
    public void tick() {
        if (!this.sniffer.isRemoved() && this.sniffer.getTarget() == null && this.sniffer.canPlayDiggingSound()) {
            this.x = (float)this.sniffer.getX();
            this.y = (float)this.sniffer.getY();
            this.z = (float)this.sniffer.getZ();
            this.volume = 1.0F;
            this.pitch = 1.0F;
        } else {
            this.stop();
        }
    }
}

引用的其他类