GuardianAttackSoundInstance.java

net.minecraft.client.resources.sounds.GuardianAttackSoundInstance

信息

  • 全限定名:net.minecraft.client.resources.sounds.GuardianAttackSoundInstance
  • 类型:public class
  • 包:net.minecraft.client.resources.sounds
  • 源码路径:src/main/java/net/minecraft/client/resources/sounds/GuardianAttackSoundInstance.java
  • 起始行号:L10
  • 继承:AbstractTickableSoundInstance
  • 职责:

    TODO

字段/常量

  • VOLUME_MIN

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L11
    • 说明:

      TODO

  • VOLUME_SCALE

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L12
    • 说明:

      TODO

  • PITCH_MIN

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L13
    • 说明:

      TODO

  • PITCH_SCALE

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L14
    • 说明:

      TODO

  • guardian

    • 类型: Guardian
    • 修饰符: private final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

public GuardianAttackSoundInstance(Guardian guardian) @ L17

  • 构造器名:GuardianAttackSoundInstance
  • 源码定位:L17
  • 修饰符:public

参数:

  • guardian: Guardian

说明:

TODO

方法

下面的方法块按源码顺序生成。

public boolean canPlaySound() @ L25

  • 方法名:canPlaySound
  • 源码定位:L25
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

public void tick() @ L30

  • 方法名:tick
  • 源码定位:L30
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class GuardianAttackSoundInstance extends AbstractTickableSoundInstance {
    private static final float VOLUME_MIN = 0.0F;
    private static final float VOLUME_SCALE = 1.0F;
    private static final float PITCH_MIN = 0.7F;
    private static final float PITCH_SCALE = 0.5F;
    private final Guardian guardian;
 
    public GuardianAttackSoundInstance(Guardian guardian) {
        super(SoundEvents.GUARDIAN_ATTACK, SoundSource.HOSTILE, SoundInstance.createUnseededRandom());
        this.guardian = guardian;
        this.attenuation = SoundInstance.Attenuation.NONE;
        this.looping = true;
        this.delay = 0;
    }
 
    @Override
    public boolean canPlaySound() {
        return !this.guardian.isSilent();
    }
 
    @Override
    public void tick() {
        if (!this.guardian.isRemoved() && this.guardian.getTarget() == null) {
            this.x = (float)this.guardian.getX();
            this.y = (float)this.guardian.getY();
            this.z = (float)this.guardian.getZ();
            float scale = this.guardian.getAttackAnimationScale(0.0F);
            this.volume = 0.0F + 1.0F * scale * scale;
            this.pitch = 0.7F + 0.5F * scale;
        } else {
            this.stop();
        }
    }
}

引用的其他类