TextureMetadataSection.java

net.minecraft.client.resources.metadata.texture.TextureMetadataSection

信息

  • 全限定名:net.minecraft.client.resources.metadata.texture.TextureMetadataSection
  • 类型:public record
  • 包:net.minecraft.client.resources.metadata.texture
  • 源码路径:src/main/java/net/minecraft/client/resources/metadata/texture/TextureMetadataSection.java
  • 起始行号:L11
  • 职责:

    TODO

字段/常量

  • DEFAULT_BLUR

    • 类型: boolean
    • 修饰符: public static final
    • 源码定位: L12
    • 说明:

      TODO

  • DEFAULT_CLAMP

    • 类型: boolean
    • 修饰符: public static final
    • 源码定位: L13
    • 说明:

      TODO

  • DEFAULT_ALPHA_CUTOFF_BIAS

    • 类型: float
    • 修饰符: public static final
    • 源码定位: L14
    • 说明:

      TODO

  • CODEC

    • 类型: Codec<TextureMetadataSection>
    • 修饰符: public static final
    • 源码定位: L15
    • 说明:

      TODO

  • TYPE

    • 类型: MetadataSectionType<TextureMetadataSection>
    • 修饰符: public static final
    • 源码定位: L24
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

代码

@OnlyIn(Dist.CLIENT)
public record TextureMetadataSection(boolean blur, boolean clamp, MipmapStrategy mipmapStrategy, float alphaCutoffBias) {
    public static final boolean DEFAULT_BLUR = false;
    public static final boolean DEFAULT_CLAMP = false;
    public static final float DEFAULT_ALPHA_CUTOFF_BIAS = 0.0F;
    public static final Codec<TextureMetadataSection> CODEC = RecordCodecBuilder.create(
        i -> i.group(
                Codec.BOOL.optionalFieldOf("blur", false).forGetter(TextureMetadataSection::blur),
                Codec.BOOL.optionalFieldOf("clamp", false).forGetter(TextureMetadataSection::clamp),
                MipmapStrategy.CODEC.optionalFieldOf("mipmap_strategy", MipmapStrategy.AUTO).forGetter(TextureMetadataSection::mipmapStrategy),
                Codec.FLOAT.optionalFieldOf("alpha_cutoff_bias", 0.0F).forGetter(TextureMetadataSection::alphaCutoffBias)
            )
            .apply(i, TextureMetadataSection::new)
    );
    public static final MetadataSectionType<TextureMetadataSection> TYPE = new MetadataSectionType<>("texture", CODEC);
}

引用的其他类