WaypointStyle.java
net.minecraft.client.resources.WaypointStyle
信息
- 全限定名:net.minecraft.client.resources.WaypointStyle
- 类型:public record
- 包:net.minecraft.client.resources
- 源码路径:src/main/java/net/minecraft/client/resources/WaypointStyle.java
- 起始行号:L15
- 职责:
TODO
字段/常量
-
ICON_LOCATION_PREFIX- 类型:
String - 修饰符:
public static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
DEFAULT_NEAR_DISTANCE- 类型:
int - 修饰符:
public static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
DEFAULT_FAR_DISTANCE- 类型:
int - 修饰符:
public static final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
DISTANCE_CODEC- 类型:
Codec<Integer> - 修饰符:
private static final - 源码定位:
L20 - 说明:
TODO
- 类型:
-
CODEC- 类型:
Codec<WaypointStyle> - 修饰符:
public static final - 源码定位:
L21 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public WaypointStyle(int nearDistance, int farDistance, List<Identifier> sprites) @ L31
- 构造器名:WaypointStyle
- 源码定位:L31
- 修饰符:public
参数:
- nearDistance: int
- farDistance: int
- sprites: List
说明:
TODO
方法
下面的方法块按源码顺序生成。
public DataResult<WaypointStyle> validate() @ L35
- 方法名:validate
- 源码定位:L35
- 返回类型:DataResult
- 修饰符:public
参数:
- 无
说明:
TODO
public Identifier sprite(float distance) @ L48
- 方法名:sprite
- 源码定位:L48
- 返回类型:Identifier
- 修饰符:public
参数:
- distance: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public record WaypointStyle(int nearDistance, int farDistance, List<Identifier> sprites, List<Identifier> spriteLocations) {
@VisibleForTesting
public static final String ICON_LOCATION_PREFIX = "hud/locator_bar_dot/";
public static final int DEFAULT_NEAR_DISTANCE = 128;
public static final int DEFAULT_FAR_DISTANCE = 332;
private static final Codec<Integer> DISTANCE_CODEC = Codec.intRange(0, 60000000);
public static final Codec<WaypointStyle> CODEC = RecordCodecBuilder.<WaypointStyle>create(
i -> i.group(
DISTANCE_CODEC.optionalFieldOf("near_distance", 128).forGetter(WaypointStyle::nearDistance),
DISTANCE_CODEC.optionalFieldOf("far_distance", 332).forGetter(WaypointStyle::farDistance),
ExtraCodecs.nonEmptyList(Identifier.CODEC.listOf()).fieldOf("sprites").forGetter(WaypointStyle::sprites)
)
.apply(i, WaypointStyle::new)
)
.validate(WaypointStyle::validate);
public WaypointStyle(int nearDistance, int farDistance, List<Identifier> sprites) {
this(nearDistance, farDistance, sprites, sprites.stream().map(sprite -> sprite.withPrefix("hud/locator_bar_dot/")).toList());
}
@VisibleForTesting
public DataResult<WaypointStyle> validate() {
if (this.sprites.isEmpty()) {
return DataResult.error(() -> "Must have at least one sprite icon");
} else if (this.nearDistance <= 0) {
return DataResult.error(() -> "Near distance (" + this.nearDistance + ") must be greater than zero");
} else {
return this.nearDistance >= this.farDistance
? DataResult.error(() -> "Far distance (" + this.farDistance + ") cannot be closer or equal to near distance (" + this.nearDistance + ")")
: DataResult.success(this);
}
}
public Identifier sprite(float distance) {
if (distance < this.nearDistance) {
return this.spriteLocations.getFirst();
} else if (distance >= this.farDistance) {
return this.spriteLocations.getLast();
} else if (this.spriteLocations.size() == 1) {
return this.spriteLocations.getFirst();
} else if (this.spriteLocations.size() == 3) {
return this.spriteLocations.get(1);
} else {
int index = Mth.lerpInt((distance - this.nearDistance) / (this.farDistance - this.nearDistance), 1, this.spriteLocations.size() - 1);
return this.spriteLocations.get(index);
}
}
}引用的其他类
-
- 引用位置:
参数/返回值
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
ExtraCodecs.nonEmptyList()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.lerpInt()
- 引用位置: