GuiSkinRenderState.java
net.minecraft.client.renderer.state.gui.pip.GuiSkinRenderState
信息
- 全限定名:net.minecraft.client.renderer.state.gui.pip.GuiSkinRenderState
- 类型:public record
- 包:net.minecraft.client.renderer.state.gui.pip
- 源码路径:src/main/java/net/minecraft/client/renderer/state/gui/pip/GuiSkinRenderState.java
- 起始行号:L11
- 实现:PictureInPictureRenderState
- 职责:
TODO
字段/常量
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内部类/嵌套类型
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构造器
public GuiSkinRenderState(PlayerModel playerModel, Identifier texture, float rotationX, float rotationY, float pivotY, int x0, int y0, int x1, int y1, float scale, ScreenRectangle scissorArea) @ L25
- 构造器名:GuiSkinRenderState
- 源码定位:L25
- 修饰符:public
参数:
- playerModel: PlayerModel
- texture: Identifier
- rotationX: float
- rotationY: float
- pivotY: float
- x0: int
- y0: int
- x1: int
- y1: int
- scale: float
- scissorArea: ScreenRectangle
说明:
TODO
方法
下面的方法块按源码顺序生成。
- 无
代码
@OnlyIn(Dist.CLIENT)
public record GuiSkinRenderState(
PlayerModel playerModel,
Identifier texture,
float rotationX,
float rotationY,
float pivotY,
int x0,
int y0,
int x1,
int y1,
float scale,
@Nullable ScreenRectangle scissorArea,
@Nullable ScreenRectangle bounds
) implements PictureInPictureRenderState {
public GuiSkinRenderState(
PlayerModel playerModel,
Identifier texture,
float rotationX,
float rotationY,
float pivotY,
int x0,
int y0,
int x1,
int y1,
float scale,
@Nullable ScreenRectangle scissorArea
) {
this(
playerModel,
texture,
rotationX,
rotationY,
pivotY,
x0,
y0,
x1,
y1,
scale,
scissorArea,
PictureInPictureRenderState.getBounds(x0, y0, x1, y1, scissorArea)
);
}
}引用的其他类
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参数
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参数
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实现/方法调用 - 关联成员:
PictureInPictureRenderState.getBounds()
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参数
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