SpecialModelRenderers.java

net.minecraft.client.renderer.special.SpecialModelRenderers

信息

  • 全限定名:net.minecraft.client.renderer.special.SpecialModelRenderers
  • 类型:public class
  • 包:net.minecraft.client.renderer.special
  • 源码路径:src/main/java/net/minecraft/client/renderer/special/SpecialModelRenderers.java
  • 起始行号:L11
  • 职责:

    TODO

字段/常量

  • ID_MAPPER

    • 类型: ExtraCodecs.LateBoundIdMapper<Identifier,MapCodec<?extends SpecialModelRenderer.Unbaked<?>>>
    • 修饰符: private static final
    • 源码定位: L12
    • 说明:

      TODO

  • CODEC

    • 类型: Codec<SpecialModelRenderer.Unbaked<?>>
    • 修饰符: public static final
    • 源码定位: L13
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public static void bootstrap() @ L15

  • 方法名:bootstrap
  • 源码定位:L15
  • 返回类型:void
  • 修饰符:public static

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class SpecialModelRenderers {
    private static final ExtraCodecs.LateBoundIdMapper<Identifier, MapCodec<? extends SpecialModelRenderer.Unbaked<?>>> ID_MAPPER = new ExtraCodecs.LateBoundIdMapper<>();
    public static final Codec<SpecialModelRenderer.Unbaked<?>> CODEC = ID_MAPPER.codec(Identifier.CODEC).dispatch(SpecialModelRenderer.Unbaked::type, c -> c);
 
    public static void bootstrap() {
        ID_MAPPER.put(Identifier.withDefaultNamespace("bed"), BedSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("bell"), BellSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("banner"), BannerSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("book"), BookSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("conduit"), ConduitSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("chest"), ChestSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("copper_golem_statue"), CopperGolemStatueSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("head"), SkullSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("player_head"), PlayerHeadSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("shulker_box"), ShulkerBoxSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("shield"), ShieldSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("trident"), TridentSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("decorated_pot"), DecoratedPotSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("standing_sign"), StandingSignSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("hanging_sign"), HangingSignSpecialRenderer.Unbaked.MAP_CODEC);
        ID_MAPPER.put(Identifier.withDefaultNamespace("end_cube"), EndCubeSpecialRenderer.Unbaked.MAP_CODEC);
    }
}

引用的其他类