Count.java

net.minecraft.client.renderer.item.properties.numeric.Count

信息

  • 全限定名:net.minecraft.client.renderer.item.properties.numeric.Count
  • 类型:public record
  • 包:net.minecraft.client.renderer.item.properties.numeric
  • 源码路径:src/main/java/net/minecraft/client/renderer/item/properties/numeric/Count.java
  • 起始行号:L15
  • 实现:RangeSelectItemModelProperty
  • 职责:

    TODO

字段/常量

  • MAP_CODEC
    • 类型: MapCodec<Count>
    • 修饰符: public static final
    • 源码定位: L16
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public float get(ItemStack itemStack, ClientLevel level, ItemOwner owner, int seed) @ L20

  • 方法名:get
  • 源码定位:L20
  • 返回类型:float
  • 修饰符:public

参数:

  • itemStack: ItemStack
  • level: ClientLevel
  • owner: ItemOwner
  • seed: int

说明:

TODO

public MapCodec<Count> type() @ L27

  • 方法名:type
  • 源码定位:L27
  • 返回类型:MapCodec
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public record Count(boolean normalize) implements RangeSelectItemModelProperty {
    public static final MapCodec<Count> MAP_CODEC = RecordCodecBuilder.mapCodec(
        i -> i.group(Codec.BOOL.optionalFieldOf("normalize", true).forGetter(Count::normalize)).apply(i, Count::new)
    );
 
    @Override
    public float get(ItemStack itemStack, @Nullable ClientLevel level, @Nullable ItemOwner owner, int seed) {
        float count = itemStack.getCount();
        float maxCount = itemStack.getMaxStackSize();
        return this.normalize ? Mth.clamp(count / maxCount, 0.0F, 1.0F) : Mth.clamp(count, 0.0F, maxCount);
    }
 
    @Override
    public MapCodec<Count> type() {
        return MAP_CODEC;
    }
}

引用的其他类