HeightMapRenderer.java

net.minecraft.client.renderer.debug.HeightMapRenderer

信息

  • 全限定名:net.minecraft.client.renderer.debug.HeightMapRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.debug
  • 源码路径:src/main/java/net/minecraft/client/renderer/debug/HeightMapRenderer.java
  • 起始行号:L22
  • 实现:DebugRenderer.SimpleDebugRenderer
  • 职责:

    TODO

字段/常量

  • minecraft

    • 类型: Minecraft
    • 修饰符: private final
    • 源码定位: L23
    • 说明:

      TODO

  • CHUNK_DIST

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L24
    • 说明:

      TODO

  • BOX_HEIGHT

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L25
    • 说明:

      TODO

内部类/嵌套类型

构造器

public HeightMapRenderer(Minecraft minecraft) @ L27

  • 构造器名:HeightMapRenderer
  • 源码定位:L27
  • 修饰符:public

参数:

  • minecraft: Minecraft

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void emitGizmos(double camX, double camY, double camZ, DebugValueAccess debugValues, Frustum frustum, float partialTicks) @ L31

  • 方法名:emitGizmos
  • 源码定位:L31
  • 返回类型:void
  • 修饰符:public

参数:

  • camX: double
  • camY: double
  • camZ: double
  • debugValues: DebugValueAccess
  • frustum: Frustum
  • partialTicks: float

说明:

TODO

private Vector3f getColor(Heightmap.Types type) @ L61

  • 方法名:getColor
  • 源码定位:L61
  • 返回类型:Vector3f
  • 修饰符:private

参数:

  • type: Heightmap.Types

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class HeightMapRenderer implements DebugRenderer.SimpleDebugRenderer {
    private final Minecraft minecraft;
    private static final int CHUNK_DIST = 2;
    private static final float BOX_HEIGHT = 0.09375F;
 
    public HeightMapRenderer(Minecraft minecraft) {
        this.minecraft = minecraft;
    }
 
    @Override
    public void emitGizmos(double camX, double camY, double camZ, DebugValueAccess debugValues, Frustum frustum, float partialTicks) {
        LevelAccessor level = this.minecraft.level;
        BlockPos playerPos = BlockPos.containing(camX, 0.0, camZ);
 
        for (int chunkX = -2; chunkX <= 2; chunkX++) {
            for (int chunkZ = -2; chunkZ <= 2; chunkZ++) {
                ChunkAccess chunk = level.getChunk(playerPos.offset(chunkX * 16, 0, chunkZ * 16));
 
                for (Entry<Heightmap.Types, Heightmap> heightmapEntry : chunk.getHeightmaps()) {
                    Heightmap.Types type = heightmapEntry.getKey();
                    ChunkPos chunkPos = chunk.getPos();
                    Vector3f color = this.getColor(type);
 
                    for (int relativeX = 0; relativeX < 16; relativeX++) {
                        for (int relativeZ = 0; relativeZ < 16; relativeZ++) {
                            int xx = SectionPos.sectionToBlockCoord(chunkPos.x(), relativeX);
                            int zz = SectionPos.sectionToBlockCoord(chunkPos.z(), relativeZ);
                            float height = level.getHeight(type, xx, zz) + type.ordinal() * 0.09375F;
                            Gizmos.cuboid(
                                new AABB(xx + 0.25F, height, zz + 0.25F, xx + 0.75F, height + 0.09375F, zz + 0.75F),
                                GizmoStyle.fill(ARGB.colorFromFloat(1.0F, color.x(), color.y(), color.z()))
                            );
                        }
                    }
                }
            }
        }
    }
 
    private Vector3f getColor(Heightmap.Types type) {
        return switch (type) {
            case WORLD_SURFACE_WG -> new Vector3f(1.0F, 1.0F, 0.0F);
            case OCEAN_FLOOR_WG -> new Vector3f(1.0F, 0.0F, 1.0F);
            case WORLD_SURFACE -> new Vector3f(0.0F, 0.7F, 0.0F);
            case OCEAN_FLOOR -> new Vector3f(0.0F, 0.0F, 0.5F);
            case MOTION_BLOCKING -> new Vector3f(0.0F, 0.3F, 0.3F);
            case MOTION_BLOCKING_NO_LEAVES -> new Vector3f(0.0F, 0.5F, 0.5F);
        };
    }
}

引用的其他类

  • Minecraft

    • 引用位置: 参数/字段
  • Frustum

    • 引用位置: 参数
  • DebugRenderer

    • 引用位置: 实现
  • BlockPos

    • 引用位置: 方法调用
    • 关联成员: BlockPos.containing()
  • SectionPos

    • 引用位置: 方法调用
    • 关联成员: SectionPos.sectionToBlockCoord()
  • GizmoStyle

    • 引用位置: 方法调用
    • 关联成员: GizmoStyle.fill()
  • Gizmos

    • 引用位置: 方法调用
    • 关联成员: Gizmos.cuboid()
  • ARGB

    • 引用位置: 方法调用
    • 关联成员: ARGB.colorFromFloat()
  • DebugValueAccess

    • 引用位置: 参数
  • Heightmap

    • 引用位置: 参数
  • AABB

    • 引用位置: 构造调用
    • 关联成员: AABB()