BreezeDebugRenderer.java

net.minecraft.client.renderer.debug.BreezeDebugRenderer

信息

  • 全限定名:net.minecraft.client.renderer.debug.BreezeDebugRenderer
  • 类型:public class
  • 包:net.minecraft.client.renderer.debug
  • 源码路径:src/main/java/net/minecraft/client/renderer/debug/BreezeDebugRenderer.java
  • 起始行号:L17
  • 实现:DebugRenderer.SimpleDebugRenderer
  • 职责:

    TODO

字段/常量

  • JUMP_TARGET_LINE_COLOR

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • TARGET_LINE_COLOR

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

  • INNER_CIRCLE_COLOR

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L20
    • 说明:

      TODO

  • MIDDLE_CIRCLE_COLOR

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L21
    • 说明:

      TODO

  • OUTER_CIRCLE_COLOR

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L22
    • 说明:

      TODO

  • minecraft

    • 类型: Minecraft
    • 修饰符: private final
    • 源码定位: L23
    • 说明:

      TODO

内部类/嵌套类型

构造器

public BreezeDebugRenderer(Minecraft minecraft) @ L25

  • 构造器名:BreezeDebugRenderer
  • 源码定位:L25
  • 修饰符:public

参数:

  • minecraft: Minecraft

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void emitGizmos(double camX, double camY, double camZ, DebugValueAccess debugValues, Frustum frustum, float partialTicks) @ L29

  • 方法名:emitGizmos
  • 源码定位:L29
  • 返回类型:void
  • 修饰符:public

参数:

  • camX: double
  • camY: double
  • camZ: double
  • debugValues: DebugValueAccess
  • frustum: Frustum
  • partialTicks: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class BreezeDebugRenderer implements DebugRenderer.SimpleDebugRenderer {
    private static final int JUMP_TARGET_LINE_COLOR = ARGB.color(255, 255, 100, 255);
    private static final int TARGET_LINE_COLOR = ARGB.color(255, 100, 255, 255);
    private static final int INNER_CIRCLE_COLOR = ARGB.color(255, 0, 255, 0);
    private static final int MIDDLE_CIRCLE_COLOR = ARGB.color(255, 255, 165, 0);
    private static final int OUTER_CIRCLE_COLOR = ARGB.color(255, 255, 0, 0);
    private final Minecraft minecraft;
 
    public BreezeDebugRenderer(Minecraft minecraft) {
        this.minecraft = minecraft;
    }
 
    @Override
    public void emitGizmos(double camX, double camY, double camZ, DebugValueAccess debugValues, Frustum frustum, float partialTicks) {
        ClientLevel level = this.minecraft.level;
        debugValues.forEachEntity(
            DebugSubscriptions.BREEZES,
            (entity, info) -> {
                info.attackTarget()
                    .map(level::getEntity)
                    .map(targetEntity -> targetEntity.getPosition(this.minecraft.getDeltaTracker().getGameTimeDeltaPartialTick(true)))
                    .ifPresent(attackTargetPosition -> {
                        Gizmos.arrow(entity.position(), attackTargetPosition, TARGET_LINE_COLOR);
                        Vec3 drawCenter = attackTargetPosition.add(0.0, 0.01F, 0.0);
                        Gizmos.circle(drawCenter, 4.0F, GizmoStyle.stroke(INNER_CIRCLE_COLOR));
                        Gizmos.circle(drawCenter, 8.0F, GizmoStyle.stroke(MIDDLE_CIRCLE_COLOR));
                        Gizmos.circle(drawCenter, 24.0F, GizmoStyle.stroke(OUTER_CIRCLE_COLOR));
                    });
                info.jumpTarget().ifPresent(blockPos -> {
                    Gizmos.arrow(entity.position(), blockPos.getCenter(), JUMP_TARGET_LINE_COLOR);
                    Gizmos.cuboid(AABB.unitCubeFromLowerCorner(Vec3.atLowerCornerOf(blockPos)), GizmoStyle.fill(ARGB.colorFromFloat(1.0F, 1.0F, 0.0F, 0.0F)));
                });
            }
        );
    }
}

引用的其他类

  • Minecraft

    • 引用位置: 参数/字段
  • Frustum

    • 引用位置: 参数
  • DebugRenderer

    • 引用位置: 实现
  • GizmoStyle

    • 引用位置: 方法调用
    • 关联成员: GizmoStyle.fill(), GizmoStyle.stroke()
  • Gizmos

    • 引用位置: 方法调用
    • 关联成员: Gizmos.arrow(), Gizmos.circle(), Gizmos.cuboid()
  • ARGB

    • 引用位置: 方法调用
    • 关联成员: ARGB.color(), ARGB.colorFromFloat()
  • DebugValueAccess

    • 引用位置: 参数
  • AABB

    • 引用位置: 方法调用
    • 关联成员: AABB.unitCubeFromLowerCorner()
  • Vec3

    • 引用位置: 方法调用
    • 关联成员: Vec3.atLowerCornerOf()