Selector.java

net.minecraft.client.renderer.block.dispatch.multipart.Selector

信息

  • 全限定名:net.minecraft.client.renderer.block.dispatch.multipart.Selector
  • 类型:public record
  • 包:net.minecraft.client.renderer.block.dispatch.multipart
  • 源码路径:src/main/java/net/minecraft/client/renderer/block/dispatch/multipart/Selector.java
  • 起始行号:L14
  • 职责:

    TODO

字段/常量

  • CODEC
    • 类型: Codec<Selector>
    • 修饰符: public static final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public <O,S extends StateHolder<O,S>> Predicate<S> instantiate(StateDefinition<O,S> definition) @ L23

  • 方法名:instantiate
  • 源码定位:L23
  • 返回类型:<O,S extends StateHolder<O,S>> Predicate
  • 修饰符:public

参数:

  • definition: StateDefinition<O,S>

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public record Selector(Optional<Condition> condition, BlockStateModel.Unbaked variant) {
    public static final Codec<Selector> CODEC = RecordCodecBuilder.create(
        i -> i.group(
                Condition.CODEC.optionalFieldOf("when").forGetter(Selector::condition),
                BlockStateModel.Unbaked.CODEC.fieldOf("apply").forGetter(Selector::variant)
            )
            .apply(i, Selector::new)
    );
 
    public <O, S extends StateHolder<O, S>> Predicate<S> instantiate(StateDefinition<O, S> definition) {
        return this.condition.<Predicate<S>>map(c -> c.instantiate(definition)).orElse(state -> true);
    }
}

引用的其他类