BiomeColors.java

net.minecraft.client.renderer.BiomeColors

信息

  • 全限定名:net.minecraft.client.renderer.BiomeColors
  • 类型:public class
  • 包:net.minecraft.client.renderer
  • 源码路径:src/main/java/net/minecraft/client/renderer/BiomeColors.java
  • 起始行号:L11
  • 职责:

    TODO

字段/常量

  • GRASS_COLOR_RESOLVER

    • 类型: ColorResolver
    • 修饰符: public static final
    • 源码定位: L12
    • 说明:

      TODO

  • FOLIAGE_COLOR_RESOLVER

    • 类型: ColorResolver
    • 修饰符: public static final
    • 源码定位: L13
    • 说明:

      TODO

  • DRY_FOLIAGE_COLOR_RESOLVER

    • 类型: ColorResolver
    • 修饰符: public static final
    • 源码定位: L14
    • 说明:

      TODO

  • WATER_COLOR_RESOLVER

    • 类型: ColorResolver
    • 修饰符: public static final
    • 源码定位: L15
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

private static int getAverageColor(BlockAndTintGetter level, BlockPos pos, ColorResolver colorResolver) @ L17

  • 方法名:getAverageColor
  • 源码定位:L17
  • 返回类型:int
  • 修饰符:private static

参数:

  • level: BlockAndTintGetter
  • pos: BlockPos
  • colorResolver: ColorResolver

说明:

TODO

public static int getAverageGrassColor(BlockAndTintGetter level, BlockPos pos) @ L21

  • 方法名:getAverageGrassColor
  • 源码定位:L21
  • 返回类型:int
  • 修饰符:public static

参数:

  • level: BlockAndTintGetter
  • pos: BlockPos

说明:

TODO

public static int getAverageFoliageColor(BlockAndTintGetter level, BlockPos pos) @ L25

  • 方法名:getAverageFoliageColor
  • 源码定位:L25
  • 返回类型:int
  • 修饰符:public static

参数:

  • level: BlockAndTintGetter
  • pos: BlockPos

说明:

TODO

public static int getAverageDryFoliageColor(BlockAndTintGetter level, BlockPos pos) @ L29

  • 方法名:getAverageDryFoliageColor
  • 源码定位:L29
  • 返回类型:int
  • 修饰符:public static

参数:

  • level: BlockAndTintGetter
  • pos: BlockPos

说明:

TODO

public static int getAverageWaterColor(BlockAndTintGetter level, BlockPos pos) @ L33

  • 方法名:getAverageWaterColor
  • 源码定位:L33
  • 返回类型:int
  • 修饰符:public static

参数:

  • level: BlockAndTintGetter
  • pos: BlockPos

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class BiomeColors {
    public static final ColorResolver GRASS_COLOR_RESOLVER = Biome::getGrassColor;
    public static final ColorResolver FOLIAGE_COLOR_RESOLVER = (biome, x, z) -> biome.getFoliageColor();
    public static final ColorResolver DRY_FOLIAGE_COLOR_RESOLVER = (biome, x, z) -> biome.getDryFoliageColor();
    public static final ColorResolver WATER_COLOR_RESOLVER = (biome, x, z) -> biome.getWaterColor();
 
    private static int getAverageColor(BlockAndTintGetter level, BlockPos pos, ColorResolver colorResolver) {
        return level.getBlockTint(pos, colorResolver);
    }
 
    public static int getAverageGrassColor(BlockAndTintGetter level, BlockPos pos) {
        return getAverageColor(level, pos, GRASS_COLOR_RESOLVER);
    }
 
    public static int getAverageFoliageColor(BlockAndTintGetter level, BlockPos pos) {
        return getAverageColor(level, pos, FOLIAGE_COLOR_RESOLVER);
    }
 
    public static int getAverageDryFoliageColor(BlockAndTintGetter level, BlockPos pos) {
        return getAverageColor(level, pos, DRY_FOLIAGE_COLOR_RESOLVER);
    }
 
    public static int getAverageWaterColor(BlockAndTintGetter level, BlockPos pos) {
        return getAverageColor(level, pos, WATER_COLOR_RESOLVER);
    }
}

引用的其他类