TrialSpawnerDetectionParticle.java
net.minecraft.client.particle.TrialSpawnerDetectionParticle
信息
- 全限定名:net.minecraft.client.particle.TrialSpawnerDetectionParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/TrialSpawnerDetectionParticle.java
- 起始行号:L12
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
-
sprites- 类型:
SpriteSet - 修饰符:
private final - 源码定位:
L13 - 说明:
TODO
- 类型:
-
BASE_LIFETIME- 类型:
int - 修饰符:
private static final - 源码定位:
L14 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.particle.TrialSpawnerDetectionParticle.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L62 - 说明:
TODO
- 类型:
构造器
protected TrialSpawnerDetectionParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, float scale, SpriteSet sprites) @ L16
- 构造器名:TrialSpawnerDetectionParticle
- 源码定位:L16
- 修饰符:protected
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xa: double
- ya: double
- za: double
- scale: float
- sprites: SpriteSet
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L35
- 方法名:getLayer
- 源码定位:L35
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public int getLightCoords(float a) @ L40
- 方法名:getLightCoords
- 源码定位:L40
- 返回类型:int
- 修饰符:public
参数:
- a: float
说明:
TODO
public SingleQuadParticle.FacingCameraMode getFacingCameraMode() @ L45
- 方法名:getFacingCameraMode
- 源码定位:L45
- 返回类型:SingleQuadParticle.FacingCameraMode
- 修饰符:public
参数:
- 无
说明:
TODO
public void tick() @ L50
- 方法名:tick
- 源码定位:L50
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
public float getQuadSize(float a) @ L56
- 方法名:getQuadSize
- 源码定位:L56
- 返回类型:float
- 修饰符:public
参数:
- a: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class TrialSpawnerDetectionParticle extends SingleQuadParticle {
private final SpriteSet sprites;
private static final int BASE_LIFETIME = 8;
protected TrialSpawnerDetectionParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, float scale, SpriteSet sprites) {
super(level, x, y, z, 0.0, 0.0, 0.0, sprites.first());
this.sprites = sprites;
this.friction = 0.96F;
this.gravity = -0.1F;
this.speedUpWhenYMotionIsBlocked = true;
this.xd *= 0.0;
this.yd *= 0.9;
this.zd *= 0.0;
this.xd += xa;
this.yd += ya;
this.zd += za;
this.quadSize *= 0.75F * scale;
this.lifetime = (int)(8.0F / Mth.randomBetween(this.random, 0.5F, 1.0F) * scale);
this.lifetime = Math.max(this.lifetime, 1);
this.setSpriteFromAge(sprites);
this.hasPhysics = true;
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@Override
public int getLightCoords(float a) {
return LightCoordsUtil.withBlock(super.getLightCoords(a), 15);
}
@Override
public SingleQuadParticle.FacingCameraMode getFacingCameraMode() {
return SingleQuadParticle.FacingCameraMode.LOOKAT_Y;
}
@Override
public void tick() {
super.tick();
this.setSpriteFromAge(this.sprites);
}
@Override
public float getQuadSize(float a) {
return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F);
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public Provider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new TrialSpawnerDetectionParticle(level, x, y, z, xAux, yAux, zAux, 1.5F, this.sprites);
}
}
}引用的其他类
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参数
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继承/返回值
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参数/字段
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方法调用 - 关联成员:
LightCoordsUtil.withBlock()
- 引用位置:
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方法调用 - 关联成员:
Mth.clamp(), Mth.randomBetween()
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