SuspendedParticle.java
net.minecraft.client.particle.SuspendedParticle
信息
- 全限定名:net.minecraft.client.particle.SuspendedParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/SuspendedParticle.java
- 起始行号:L15
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
-
net.minecraft.client.particle.SuspendedParticle.CrimsonSporeProvider- 类型:
class - 修饰符:
public static - 源码定位:
L42 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.SuspendedParticle.SporeBlossomAirProvider- 类型:
class - 修饰符:
public static - 源码定位:
L62 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.SuspendedParticle.UnderwaterProvider- 类型:
class - 修饰符:
public static - 源码定位:
L90 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.SuspendedParticle.WarpedSporeProvider- 类型:
class - 修饰符:
public static - 源码定位:
L107 - 说明:
TODO
- 类型:
构造器
private SuspendedParticle(ClientLevel level, double x, double y, double z, TextureAtlasSprite sprite) @ L16
- 构造器名:SuspendedParticle
- 源码定位:L16
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- sprite: TextureAtlasSprite
说明:
TODO
private SuspendedParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) @ L26
- 构造器名:SuspendedParticle
- 源码定位:L26
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xd: double
- yd: double
- zd: double
- sprite: TextureAtlasSprite
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L36
- 方法名:getLayer
- 源码定位:L36
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class SuspendedParticle extends SingleQuadParticle {
private SuspendedParticle(ClientLevel level, double x, double y, double z, TextureAtlasSprite sprite) {
super(level, x, y - 0.125, z, sprite);
this.setSize(0.01F, 0.01F);
this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.2F);
this.lifetime = (int)(16.0 / (this.random.nextFloat() * 0.8 + 0.2));
this.hasPhysics = false;
this.friction = 1.0F;
this.gravity = 0.0F;
}
private SuspendedParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) {
super(level, x, y - 0.125, z, xd, yd, zd, sprite);
this.setSize(0.01F, 0.01F);
this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.6F);
this.lifetime = (int)(16.0 / (this.random.nextFloat() * 0.8 + 0.2));
this.hasPhysics = false;
this.friction = 1.0F;
this.gravity = 0.0F;
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@OnlyIn(Dist.CLIENT)
public static class CrimsonSporeProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public CrimsonSporeProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
double xa = random.nextGaussian() * 1.0E-6F;
double ya = random.nextGaussian() * 1.0E-4F;
double za = random.nextGaussian() * 1.0E-6F;
SuspendedParticle particle = new SuspendedParticle(level, x, y, z, xa, ya, za, this.sprite.get(random));
particle.setColor(0.9F, 0.4F, 0.5F);
return particle;
}
}
@OnlyIn(Dist.CLIENT)
public static class SporeBlossomAirProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public SporeBlossomAirProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
SuspendedParticle particle = new SuspendedParticle(level, x, y, z, 0.0, -0.8F, 0.0, this.sprite.get(random)) {
{
Objects.requireNonNull(SporeBlossomAirProvider.this);
}
@Override
public Optional<ParticleLimit> getParticleLimit() {
return Optional.of(ParticleLimit.SPORE_BLOSSOM);
}
};
particle.lifetime = Mth.randomBetweenInclusive(random, 500, 1000);
particle.gravity = 0.01F;
particle.setColor(0.32F, 0.5F, 0.22F);
return particle;
}
}
@OnlyIn(Dist.CLIENT)
public static class UnderwaterProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public UnderwaterProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
SuspendedParticle particle = new SuspendedParticle(level, x, y, z, this.sprite.get(random));
particle.setColor(0.4F, 0.4F, 0.7F);
return particle;
}
}
@OnlyIn(Dist.CLIENT)
public static class WarpedSporeProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public WarpedSporeProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
double ya = random.nextFloat() * -1.9 * random.nextFloat() * 0.1;
SuspendedParticle particle = new SuspendedParticle(level, x, y, z, 0.0, ya, 0.0, this.sprite.get(random));
particle.setColor(0.1F, 0.1F, 0.3F);
particle.setSize(0.001F, 0.001F);
return particle;
}
}
}引用的其他类
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继承/返回值
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参数
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方法调用 - 关联成员:
Mth.randomBetweenInclusive()
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