SpellParticle.java
net.minecraft.client.particle.SpellParticle
信息
- 全限定名:net.minecraft.client.particle.SpellParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/SpellParticle.java
- 起始行号:L15
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
-
RANDOM- 类型:
RandomSource - 修饰符:
private static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
sprites- 类型:
SpriteSet - 修饰符:
private final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
originalAlpha- 类型:
float - 修饰符:
private - 源码定位:
L18 - 说明:
TODO
- 类型:
内部类/嵌套类型
-
net.minecraft.client.particle.SpellParticle.InstantProvider- 类型:
class - 修饰符:
public static - 源码定位:
L73 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.SpellParticle.MobEffectProvider- 类型:
class - 修饰符:
public static - 源码定位:
L91 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.SpellParticle.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L109 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.SpellParticle.WitchProvider- 类型:
class - 修饰符:
public static - 源码定位:
L124 - 说明:
TODO
- 类型:
构造器
private SpellParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) @ L20
- 构造器名:SpellParticle
- 源码定位:L20
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xa: double
- ya: double
- za: double
- sprites: SpriteSet
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L41
- 方法名:getLayer
- 源码定位:L41
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public void tick() @ L46
- 方法名:tick
- 源码定位:L46
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
protected void setAlpha(float alpha) @ L57
- 方法名:setAlpha
- 源码定位:L57
- 返回类型:void
- 修饰符:protected
参数:
- alpha: float
说明:
TODO
private boolean isCloseToScopingPlayer() @ L63
- 方法名:isCloseToScopingPlayer
- 源码定位:L63
- 返回类型:boolean
- 修饰符:private
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class SpellParticle extends SingleQuadParticle {
private static final RandomSource RANDOM = RandomSource.create();
private final SpriteSet sprites;
private float originalAlpha = 1.0F;
private SpellParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) {
super(level, x, y, z, 0.5 - RANDOM.nextDouble(), ya, 0.5 - RANDOM.nextDouble(), sprites.first());
this.friction = 0.96F;
this.gravity = -0.1F;
this.speedUpWhenYMotionIsBlocked = true;
this.sprites = sprites;
this.yd *= 0.2F;
if (xa == 0.0 && za == 0.0) {
this.xd *= 0.1F;
this.zd *= 0.1F;
}
this.quadSize *= 0.75F;
this.lifetime = (int)(8.0 / (this.random.nextFloat() * 0.8 + 0.2));
this.hasPhysics = false;
this.setSpriteFromAge(sprites);
if (this.isCloseToScopingPlayer()) {
this.setAlpha(0.0F);
}
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.TRANSLUCENT;
}
@Override
public void tick() {
super.tick();
this.setSpriteFromAge(this.sprites);
if (this.isCloseToScopingPlayer()) {
this.alpha = 0.0F;
} else {
this.alpha = Mth.lerp(0.05F, this.alpha, this.originalAlpha);
}
}
@Override
protected void setAlpha(float alpha) {
super.setAlpha(alpha);
this.originalAlpha = alpha;
}
private boolean isCloseToScopingPlayer() {
Minecraft instance = Minecraft.getInstance();
LocalPlayer player = instance.player;
return player != null
&& player.getEyePosition().distanceToSqr(this.x, this.y, this.z) <= 9.0
&& instance.options.getCameraType().isFirstPerson()
&& player.isScoping();
}
@OnlyIn(Dist.CLIENT)
public static class InstantProvider implements ParticleProvider<SpellParticleOption> {
private final SpriteSet sprite;
public InstantProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SpellParticleOption options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
SpellParticle particle = new SpellParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
particle.setColor(options.getRed(), options.getGreen(), options.getBlue());
particle.setPower(options.getPower());
return particle;
}
}
@OnlyIn(Dist.CLIENT)
public static class MobEffectProvider implements ParticleProvider<ColorParticleOption> {
private final SpriteSet sprite;
public MobEffectProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
ColorParticleOption options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
SpellParticle particle = new SpellParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
particle.setColor(options.getRed(), options.getGreen(), options.getBlue());
particle.setAlpha(options.getAlpha());
return particle;
}
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public Provider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new SpellParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
}
}
@OnlyIn(Dist.CLIENT)
public static class WitchProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public WitchProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
SpellParticle particle = new SpellParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
float randBrightness = random.nextFloat() * 0.5F + 0.35F;
particle.setColor(1.0F * randBrightness, 0.0F * randBrightness, 1.0F * randBrightness);
return particle;
}
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
Minecraft.getInstance()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
继承/返回值
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.lerp()
- 引用位置:
-
- 引用位置:
字段/方法调用 - 关联成员:
RandomSource.create()
- 引用位置: