SoulParticle.java

net.minecraft.client.particle.SoulParticle

信息

  • 全限定名:net.minecraft.client.particle.SoulParticle
  • 类型:public class
  • 包:net.minecraft.client.particle
  • 源码路径:src/main/java/net/minecraft/client/particle/SoulParticle.java
  • 起始行号:L11
  • 继承:RisingParticle
  • 职责:

    TODO

字段/常量

  • sprites

    • 类型: SpriteSet
    • 修饰符: private final
    • 源码定位: L12
    • 说明:

      TODO

  • isGlowing

    • 类型: boolean
    • 修饰符: protected
    • 源码定位: L13
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.particle.SoulParticle.EmissiveProvider

    • 类型: class
    • 修饰符: public static
    • 源码定位: L39
    • 说明:

      TODO

  • net.minecraft.client.particle.SoulParticle.Provider

    • 类型: class
    • 修饰符: public static
    • 源码定位: L57
    • 说明:

      TODO

构造器

private SoulParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, SpriteSet sprites) @ L15

  • 构造器名:SoulParticle
  • 源码定位:L15
  • 修饰符:private

参数:

  • level: ClientLevel
  • x: double
  • y: double
  • z: double
  • xd: double
  • yd: double
  • zd: double
  • sprites: SpriteSet

说明:

TODO

方法

下面的方法块按源码顺序生成。

public int getLightCoords(float a) @ L22

  • 方法名:getLightCoords
  • 源码定位:L22
  • 返回类型:int
  • 修饰符:public

参数:

  • a: float

说明:

TODO

public SingleQuadParticle.Layer getLayer() @ L27

  • 方法名:getLayer
  • 源码定位:L27
  • 返回类型:SingleQuadParticle.Layer
  • 修饰符:public

参数:

说明:

TODO

public void tick() @ L32

  • 方法名:tick
  • 源码定位:L32
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class SoulParticle extends RisingParticle {
    private final SpriteSet sprites;
    protected boolean isGlowing;
 
    private SoulParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, SpriteSet sprites) {
        super(level, x, y, z, xd, yd, zd, sprites.first());
        this.sprites = sprites;
        this.scale(1.5F);
        this.setSpriteFromAge(sprites);
    }
 
    @Override
    public int getLightCoords(float a) {
        return this.isGlowing ? LightCoordsUtil.withBlock(super.getLightCoords(a), 15) : super.getLightCoords(a);
    }
 
    @Override
    public SingleQuadParticle.Layer getLayer() {
        return SingleQuadParticle.Layer.TRANSLUCENT;
    }
 
    @Override
    public void tick() {
        super.tick();
        this.setSpriteFromAge(this.sprites);
    }
 
    @OnlyIn(Dist.CLIENT)
    public static class EmissiveProvider implements ParticleProvider<SimpleParticleType> {
        private final SpriteSet sprite;
 
        public EmissiveProvider(SpriteSet sprite) {
            this.sprite = sprite;
        }
 
        public Particle createParticle(
            SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
        ) {
            SoulParticle particle = new SoulParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
            particle.setAlpha(1.0F);
            particle.isGlowing = true;
            return particle;
        }
    }
 
    @OnlyIn(Dist.CLIENT)
    public static class Provider implements ParticleProvider<SimpleParticleType> {
        private final SpriteSet sprite;
 
        public Provider(SpriteSet sprite) {
            this.sprite = sprite;
        }
 
        public Particle createParticle(
            SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
        ) {
            SoulParticle particle = new SoulParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
            particle.setAlpha(1.0F);
            return particle;
        }
    }
}

引用的其他类