SculkChargePopParticle.java
net.minecraft.client.particle.SculkChargePopParticle
信息
- 全限定名:net.minecraft.client.particle.SculkChargePopParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/SculkChargePopParticle.java
- 起始行号:L11
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
sprites- 类型:
SpriteSet - 修饰符:
private final - 源码定位:
L12 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.particle.SculkChargePopParticle.Provider- 类型:
record - 修饰符:
public - 源码定位:
L40 - 说明:
TODO
- 类型:
构造器
private SculkChargePopParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, SpriteSet sprites) @ L14
- 构造器名:SculkChargePopParticle
- 源码定位:L14
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xd: double
- yd: double
- zd: double
- sprites: SpriteSet
说明:
TODO
方法
下面的方法块按源码顺序生成。
public int getLightCoords(float a) @ L23
- 方法名:getLightCoords
- 源码定位:L23
- 返回类型:int
- 修饰符:public
参数:
- a: float
说明:
TODO
public SingleQuadParticle.Layer getLayer() @ L28
- 方法名:getLayer
- 源码定位:L28
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public void tick() @ L33
- 方法名:tick
- 源码定位:L33
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class SculkChargePopParticle extends SingleQuadParticle {
private final SpriteSet sprites;
private SculkChargePopParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, SpriteSet sprites) {
super(level, x, y, z, xd, yd, zd, sprites.first());
this.friction = 0.96F;
this.sprites = sprites;
this.scale(1.0F);
this.hasPhysics = false;
this.setSpriteFromAge(sprites);
}
@Override
public int getLightCoords(float a) {
return LightCoordsUtil.withBlock(super.getLightCoords(a), 15);
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.TRANSLUCENT;
}
@Override
public void tick() {
super.tick();
this.setSpriteFromAge(this.sprites);
}
@OnlyIn(Dist.CLIENT)
public record Provider(SpriteSet sprite) implements ParticleProvider<SimpleParticleType> {
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
SculkChargePopParticle particle = new SculkChargePopParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
particle.setAlpha(1.0F);
particle.setParticleSpeed(xAux, yAux, zAux);
particle.setLifetime(random.nextInt(4) + 6);
return particle;
}
}
}引用的其他类
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参数
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继承/返回值
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参数/字段
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方法调用 - 关联成员:
LightCoordsUtil.withBlock()
- 引用位置: