SculkChargeParticle.java

net.minecraft.client.particle.SculkChargeParticle

信息

  • 全限定名:net.minecraft.client.particle.SculkChargeParticle
  • 类型:public class
  • 包:net.minecraft.client.particle
  • 源码路径:src/main/java/net/minecraft/client/particle/SculkChargeParticle.java
  • 起始行号:L11
  • 继承:SingleQuadParticle
  • 职责:

    TODO

字段/常量

  • sprites
    • 类型: SpriteSet
    • 修饰符: private final
    • 源码定位: L12
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.particle.SculkChargeParticle.Provider
    • 类型: record
    • 修饰符: public
    • 源码定位: L40
    • 说明:

      TODO

构造器

private SculkChargeParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, SpriteSet sprites) @ L14

  • 构造器名:SculkChargeParticle
  • 源码定位:L14
  • 修饰符:private

参数:

  • level: ClientLevel
  • x: double
  • y: double
  • z: double
  • xd: double
  • yd: double
  • zd: double
  • sprites: SpriteSet

说明:

TODO

方法

下面的方法块按源码顺序生成。

public int getLightCoords(float a) @ L23

  • 方法名:getLightCoords
  • 源码定位:L23
  • 返回类型:int
  • 修饰符:public

参数:

  • a: float

说明:

TODO

public SingleQuadParticle.Layer getLayer() @ L28

  • 方法名:getLayer
  • 源码定位:L28
  • 返回类型:SingleQuadParticle.Layer
  • 修饰符:public

参数:

说明:

TODO

public void tick() @ L33

  • 方法名:tick
  • 源码定位:L33
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class SculkChargeParticle extends SingleQuadParticle {
    private final SpriteSet sprites;
 
    private SculkChargeParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, SpriteSet sprites) {
        super(level, x, y, z, xd, yd, zd, sprites.first());
        this.friction = 0.96F;
        this.sprites = sprites;
        this.scale(1.5F);
        this.hasPhysics = false;
        this.setSpriteFromAge(sprites);
    }
 
    @Override
    public int getLightCoords(float a) {
        return LightCoordsUtil.withBlock(super.getLightCoords(a), 15);
    }
 
    @Override
    public SingleQuadParticle.Layer getLayer() {
        return SingleQuadParticle.Layer.TRANSLUCENT;
    }
 
    @Override
    public void tick() {
        super.tick();
        this.setSpriteFromAge(this.sprites);
    }
 
    @OnlyIn(Dist.CLIENT)
    public record Provider(SpriteSet sprite) implements ParticleProvider<SculkChargeParticleOptions> {
        public Particle createParticle(
            SculkChargeParticleOptions options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
        ) {
            SculkChargeParticle particle = new SculkChargeParticle(level, x, y, z, xAux, yAux, zAux, this.sprite);
            particle.setAlpha(1.0F);
            particle.setParticleSpeed(xAux, yAux, zAux);
            particle.oRoll = options.roll();
            particle.roll = options.roll();
            particle.setLifetime(random.nextInt(12) + 8);
            return particle;
        }
    }
}

引用的其他类