ReversePortalParticle.java
net.minecraft.client.particle.ReversePortalParticle
信息
- 全限定名:net.minecraft.client.particle.ReversePortalParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/ReversePortalParticle.java
- 起始行号:L11
- 继承:PortalParticle
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
net.minecraft.client.particle.ReversePortalParticle.ReversePortalProvider- 类型:
class - 修饰符:
public static - 源码定位:
L40 - 说明:
TODO
- 类型:
构造器
private ReversePortalParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) @ L12
- 构造器名:ReversePortalParticle
- 源码定位:L12
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xd: double
- yd: double
- zd: double
- sprite: TextureAtlasSprite
说明:
TODO
方法
下面的方法块按源码顺序生成。
public float getQuadSize(float a) @ L18
- 方法名:getQuadSize
- 源码定位:L18
- 返回类型:float
- 修饰符:public
参数:
- a: float
说明:
TODO
public void tick() @ L24
- 方法名:tick
- 源码定位:L24
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class ReversePortalParticle extends PortalParticle {
private ReversePortalParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) {
super(level, x, y, z, xd, yd, zd, sprite);
this.quadSize *= 1.5F;
this.lifetime = (int)(this.random.nextFloat() * 2.0F) + 60;
}
@Override
public float getQuadSize(float a) {
float s = 1.0F - (this.age + a) / (this.lifetime * 1.5F);
return this.quadSize * s;
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
if (this.age++ >= this.lifetime) {
this.remove();
} else {
float speedMultiplier = (float)this.age / this.lifetime;
this.x = this.x + this.xd * speedMultiplier;
this.y = this.y + this.yd * speedMultiplier;
this.z = this.z + this.zd * speedMultiplier;
}
}
@OnlyIn(Dist.CLIENT)
public static class ReversePortalProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public ReversePortalProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new ReversePortalParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random));
}
}
}引用的其他类
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参数
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继承
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参数
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