PlayerCloudParticle.java
net.minecraft.client.particle.PlayerCloudParticle
信息
- 全限定名:net.minecraft.client.particle.PlayerCloudParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/PlayerCloudParticle.java
- 起始行号:L12
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
sprites- 类型:
SpriteSet - 修饰符:
private final - 源码定位:
L13 - 说明:
TODO
- 类型:
内部类/嵌套类型
-
net.minecraft.client.particle.PlayerCloudParticle.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L65 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.PlayerCloudParticle.SneezeProvider- 类型:
class - 修饰符:
public static - 源码定位:
L80 - 说明:
TODO
- 类型:
构造器
private PlayerCloudParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) @ L15
- 构造器名:PlayerCloudParticle
- 源码定位:L15
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xa: double
- ya: double
- za: double
- sprites: SpriteSet
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L37
- 方法名:getLayer
- 源码定位:L37
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public float getQuadSize(float a) @ L42
- 方法名:getQuadSize
- 源码定位:L42
- 返回类型:float
- 修饰符:public
参数:
- a: float
说明:
TODO
public void tick() @ L47
- 方法名:tick
- 源码定位:L47
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class PlayerCloudParticle extends SingleQuadParticle {
private final SpriteSet sprites;
private PlayerCloudParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) {
super(level, x, y, z, 0.0, 0.0, 0.0, sprites.first());
this.friction = 0.96F;
this.sprites = sprites;
float scale = 2.5F;
this.xd *= 0.1F;
this.yd *= 0.1F;
this.zd *= 0.1F;
this.xd += xa;
this.yd += ya;
this.zd += za;
float col = 1.0F - this.random.nextFloat() * 0.3F;
this.rCol = col;
this.gCol = col;
this.bCol = col;
this.quadSize *= 1.875F;
int baseLifetime = (int)(8.0 / (this.random.nextFloat() * 0.8 + 0.3));
this.lifetime = (int)Math.max(baseLifetime * 2.5F, 1.0F);
this.hasPhysics = false;
this.setSpriteFromAge(sprites);
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.TRANSLUCENT;
}
@Override
public float getQuadSize(float a) {
return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F);
}
@Override
public void tick() {
super.tick();
if (!this.removed) {
this.setSpriteFromAge(this.sprites);
Player player = this.level.getNearestPlayer(this.x, this.y, this.z, 2.0, false);
if (player != null) {
double playerY = player.getY();
if (this.y > playerY) {
this.y = this.y + (playerY - this.y) * 0.2;
this.yd = this.yd + (player.getDeltaMovement().y - this.yd) * 0.2;
this.setPos(this.x, this.y, this.z);
}
}
}
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public Provider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new PlayerCloudParticle(level, x, y, z, xAux, yAux, zAux, this.sprites);
}
}
@OnlyIn(Dist.CLIENT)
public static class SneezeProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public SneezeProvider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
PlayerCloudParticle particle = new PlayerCloudParticle(level, x, y, z, xAux, yAux, zAux, this.sprites);
particle.setColor(0.22F, 1.0F, 0.53F);
particle.setAlpha(0.4F);
return particle;
}
}
}引用的其他类
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参数
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继承/返回值
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参数/字段
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方法调用 - 关联成员:
Mth.clamp()
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