GlowParticle.java
net.minecraft.client.particle.GlowParticle
信息
- 全限定名:net.minecraft.client.particle.GlowParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/GlowParticle.java
- 起始行号:L11
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
sprites- 类型:
SpriteSet - 修饰符:
private final - 源码定位:
L12 - 说明:
TODO
- 类型:
内部类/嵌套类型
-
net.minecraft.client.particle.GlowParticle.ElectricSparkProvider- 类型:
class - 修饰符:
public static - 源码定位:
L41 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.GlowParticle.GlowSquidProvider- 类型:
class - 修饰符:
public static - 源码定位:
L63 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.GlowParticle.ScrapeProvider- 类型:
class - 修饰符:
public static - 源码定位:
L92 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.GlowParticle.WaxOffProvider- 类型:
class - 修饰符:
public static - 源码定位:
L119 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.GlowParticle.WaxOnProvider- 类型:
class - 修饰符:
public static - 源码定位:
L141 - 说明:
TODO
- 类型:
构造器
private GlowParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) @ L14
- 构造器名:GlowParticle
- 源码定位:L14
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xa: double
- ya: double
- za: double
- sprites: SpriteSet
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L24
- 方法名:getLayer
- 源码定位:L24
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public int getLightCoords(float a) @ L29
- 方法名:getLightCoords
- 源码定位:L29
- 返回类型:int
- 修饰符:public
参数:
- a: float
说明:
TODO
public void tick() @ L34
- 方法名:tick
- 源码定位:L34
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class GlowParticle extends SingleQuadParticle {
private final SpriteSet sprites;
private GlowParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) {
super(level, x, y, z, xa, ya, za, sprites.first());
this.friction = 0.96F;
this.speedUpWhenYMotionIsBlocked = true;
this.sprites = sprites;
this.quadSize *= 0.75F;
this.hasPhysics = false;
this.setSpriteFromAge(sprites);
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@Override
public int getLightCoords(float a) {
return LightCoordsUtil.addSmoothBlockEmission(super.getLightCoords(a), (this.age + a) / this.lifetime);
}
@Override
public void tick() {
super.tick();
this.setSpriteFromAge(this.sprites);
}
@OnlyIn(Dist.CLIENT)
public static class ElectricSparkProvider implements ParticleProvider<SimpleParticleType> {
private static final double SPEED_FACTOR = 0.25;
private final SpriteSet sprite;
public ElectricSparkProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
GlowParticle glowParticle = new GlowParticle(level, x, y, z, 0.0, 0.0, 0.0, this.sprite);
glowParticle.setColor(1.0F, 0.9F, 1.0F);
glowParticle.setParticleSpeed(xAux * 0.25, yAux * 0.25, zAux * 0.25);
int minLifespan = 2;
int maxLifespan = 4;
glowParticle.setLifetime(random.nextInt(2) + 2);
return glowParticle;
}
}
@OnlyIn(Dist.CLIENT)
public static class GlowSquidProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public GlowSquidProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
GlowParticle glowParticle = new GlowParticle(level, x, y, z, 0.5 - random.nextDouble(), yAux, 0.5 - random.nextDouble(), this.sprite);
if (random.nextBoolean()) {
glowParticle.setColor(0.6F, 1.0F, 0.8F);
} else {
glowParticle.setColor(0.08F, 0.4F, 0.4F);
}
glowParticle.yd *= 0.2F;
if (xAux == 0.0 && zAux == 0.0) {
glowParticle.xd *= 0.1F;
glowParticle.zd *= 0.1F;
}
glowParticle.setLifetime((int)(8.0 / (random.nextDouble() * 0.8 + 0.2)));
return glowParticle;
}
}
@OnlyIn(Dist.CLIENT)
public static class ScrapeProvider implements ParticleProvider<SimpleParticleType> {
private static final double SPEED_FACTOR = 0.01;
private final SpriteSet sprite;
public ScrapeProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
GlowParticle glowParticle = new GlowParticle(level, x, y, z, 0.0, 0.0, 0.0, this.sprite);
if (random.nextBoolean()) {
glowParticle.setColor(0.29F, 0.58F, 0.51F);
} else {
glowParticle.setColor(0.43F, 0.77F, 0.62F);
}
glowParticle.setParticleSpeed(xAux * 0.01, yAux * 0.01, zAux * 0.01);
int minLifespan = 10;
int maxLifespan = 40;
glowParticle.setLifetime(random.nextInt(30) + 10);
return glowParticle;
}
}
@OnlyIn(Dist.CLIENT)
public static class WaxOffProvider implements ParticleProvider<SimpleParticleType> {
private static final double SPEED_FACTOR = 0.01;
private final SpriteSet sprite;
public WaxOffProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
GlowParticle glowParticle = new GlowParticle(level, x, y, z, 0.0, 0.0, 0.0, this.sprite);
glowParticle.setColor(1.0F, 0.9F, 1.0F);
glowParticle.setParticleSpeed(xAux * 0.01 / 2.0, yAux * 0.01, zAux * 0.01 / 2.0);
int minLifespan = 10;
int maxLifespan = 40;
glowParticle.setLifetime(random.nextInt(30) + 10);
return glowParticle;
}
}
@OnlyIn(Dist.CLIENT)
public static class WaxOnProvider implements ParticleProvider<SimpleParticleType> {
private static final double SPEED_FACTOR = 0.01;
private final SpriteSet sprite;
public WaxOnProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
GlowParticle glowParticle = new GlowParticle(level, x, y, z, 0.0, 0.0, 0.0, this.sprite);
glowParticle.setColor(0.91F, 0.55F, 0.08F);
glowParticle.setParticleSpeed(xAux * 0.01 / 2.0, yAux * 0.01, zAux * 0.01 / 2.0);
int minLifespan = 10;
int maxLifespan = 40;
glowParticle.setLifetime(random.nextInt(30) + 10);
return glowParticle;
}
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
继承/返回值
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
LightCoordsUtil.addSmoothBlockEmission()
- 引用位置: