FlameParticle.java
net.minecraft.client.particle.FlameParticle
信息
- 全限定名:net.minecraft.client.particle.FlameParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/FlameParticle.java
- 起始行号:L12
- 继承:RisingParticle
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
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net.minecraft.client.particle.FlameParticle.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L40 - 说明:
TODO
- 类型:
-
net.minecraft.client.particle.FlameParticle.SmallFlameProvider- 类型:
class - 修饰符:
public static - 源码定位:
L55 - 说明:
TODO
- 类型:
构造器
private FlameParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) @ L13
- 构造器名:FlameParticle
- 源码定位:L13
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xd: double
- yd: double
- zd: double
- sprite: TextureAtlasSprite
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L17
- 方法名:getLayer
- 源码定位:L17
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public void move(double xa, double ya, double za) @ L22
- 方法名:move
- 源码定位:L22
- 返回类型:void
- 修饰符:public
参数:
- xa: double
- ya: double
- za: double
说明:
TODO
public float getQuadSize(float a) @ L28
- 方法名:getQuadSize
- 源码定位:L28
- 返回类型:float
- 修饰符:public
参数:
- a: float
说明:
TODO
public int getLightCoords(float a) @ L34
- 方法名:getLightCoords
- 源码定位:L34
- 返回类型:int
- 修饰符:public
参数:
- a: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class FlameParticle extends RisingParticle {
private FlameParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) {
super(level, x, y, z, xd, yd, zd, sprite);
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@Override
public void move(double xa, double ya, double za) {
this.setBoundingBox(this.getBoundingBox().move(xa, ya, za));
this.setLocationFromBoundingbox();
}
@Override
public float getQuadSize(float a) {
float s = (this.age + a) / this.lifetime;
return this.quadSize * (1.0F - s * s * 0.5F);
}
@Override
public int getLightCoords(float a) {
return LightCoordsUtil.addSmoothBlockEmission(super.getLightCoords(a), (this.age + a) / this.lifetime);
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public Provider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new FlameParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random));
}
}
@OnlyIn(Dist.CLIENT)
public static class SmallFlameProvider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprite;
public SmallFlameProvider(SpriteSet sprite) {
this.sprite = sprite;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
FlameParticle particle = new FlameParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random));
particle.scale(0.5F);
return particle;
}
}
}引用的其他类
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参数
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继承
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返回值
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参数
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方法调用 - 关联成员:
LightCoordsUtil.addSmoothBlockEmission()
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