FallingDustParticle.java
net.minecraft.client.particle.FallingDustParticle
信息
- 全限定名:net.minecraft.client.particle.FallingDustParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/FallingDustParticle.java
- 起始行号:L18
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
-
rotSpeed- 类型:
float - 修饰符:
private final - 源码定位:
L19 - 说明:
TODO
- 类型:
-
sprites- 类型:
SpriteSet - 修饰符:
private final - 源码定位:
L20 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.particle.FallingDustParticle.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L69 - 说明:
TODO
- 类型:
构造器
private FallingDustParticle(ClientLevel level, double x, double y, double z, float r, float g, float b, SpriteSet sprites) @ L22
- 构造器名:FallingDustParticle
- 源码定位:L22
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- r: float
- g: float
- b: float
- sprites: SpriteSet
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L37
- 方法名:getLayer
- 源码定位:L37
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public float getQuadSize(float a) @ L42
- 方法名:getQuadSize
- 源码定位:L42
- 返回类型:float
- 修饰符:public
参数:
- a: float
说明:
TODO
public void tick() @ L47
- 方法名:tick
- 源码定位:L47
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class FallingDustParticle extends SingleQuadParticle {
private final float rotSpeed;
private final SpriteSet sprites;
private FallingDustParticle(ClientLevel level, double x, double y, double z, float r, float g, float b, SpriteSet sprites) {
super(level, x, y, z, sprites.first());
this.sprites = sprites;
this.rCol = r;
this.gCol = g;
this.bCol = b;
float scale = 0.9F;
this.quadSize *= 0.67499995F;
int baseLifetime = (int)(32.0 / (this.random.nextFloat() * 0.8 + 0.2));
this.lifetime = (int)Math.max(baseLifetime * 0.9F, 1.0F);
this.setSpriteFromAge(sprites);
this.rotSpeed = (this.random.nextFloat() - 0.5F) * 0.1F;
this.roll = this.random.nextFloat() * (float) (Math.PI * 2);
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@Override
public float getQuadSize(float a) {
return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F);
}
@Override
public void tick() {
this.xo = this.x;
this.yo = this.y;
this.zo = this.z;
if (this.age++ >= this.lifetime) {
this.remove();
} else {
this.setSpriteFromAge(this.sprites);
this.oRoll = this.roll;
this.roll = this.roll + (float) Math.PI * this.rotSpeed * 2.0F;
if (this.onGround) {
this.oRoll = this.roll = 0.0F;
}
this.move(this.xd, this.yd, this.zd);
this.yd -= 0.003F;
this.yd = Math.max(this.yd, -0.14F);
}
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<BlockParticleOption> {
private final SpriteSet sprite;
public Provider(SpriteSet sprite) {
this.sprite = sprite;
}
public @Nullable Particle createParticle(
BlockParticleOption options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
BlockState blockState = options.getState();
if (!blockState.isAir() && blockState.getRenderShape() == RenderShape.INVISIBLE) {
return null;
} else {
BlockPos pos = BlockPos.containing(x, y, z);
int tintColor;
if (blockState.getBlock() instanceof FallingBlock fallingBlock) {
tintColor = fallingBlock.getDustColor(blockState, level, pos);
} else {
BlockTintSource tintSource = Minecraft.getInstance().getBlockColors().getTintSource(blockState, 0);
if (tintSource != null) {
tintColor = tintSource.colorAsTerrainParticle(blockState, level, pos);
} else {
tintColor = blockState.getMapColor(level, pos).col;
}
}
float r = (tintColor >> 16 & 0xFF) / 255.0F;
float g = (tintColor >> 8 & 0xFF) / 255.0F;
float b = (tintColor & 0xFF) / 255.0F;
return new FallingDustParticle(level, x, y, z, r, g, b, this.sprite);
}
}
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
Minecraft.getInstance()
- 引用位置:
-
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参数
- 引用位置:
-
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继承/返回值
- 引用位置:
-
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参数/字段
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
BlockPos.containing()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Mth.clamp()
- 引用位置: