ExplodeParticle.java
net.minecraft.client.particle.ExplodeParticle
信息
- 全限定名:net.minecraft.client.particle.ExplodeParticle
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/ExplodeParticle.java
- 起始行号:L10
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
sprites- 类型:
SpriteSet - 修饰符:
private final - 源码定位:
L11 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.particle.ExplodeParticle.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L42 - 说明:
TODO
- 类型:
构造器
protected ExplodeParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) @ L13
- 构造器名:ExplodeParticle
- 源码定位:L13
- 修饰符:protected
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- xa: double
- ya: double
- za: double
- sprites: SpriteSet
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L30
- 方法名:getLayer
- 源码定位:L30
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public void tick() @ L35
- 方法名:tick
- 源码定位:L35
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class ExplodeParticle extends SingleQuadParticle {
private final SpriteSet sprites;
protected ExplodeParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) {
super(level, x, y, z, sprites.first());
this.gravity = -0.1F;
this.friction = 0.9F;
this.sprites = sprites;
this.xd = xa + (this.random.nextFloat() * 2.0F - 1.0F) * 0.05F;
this.yd = ya + (this.random.nextFloat() * 2.0F - 1.0F) * 0.05F;
this.zd = za + (this.random.nextFloat() * 2.0F - 1.0F) * 0.05F;
float col = this.random.nextFloat() * 0.3F + 0.7F;
this.rCol = col;
this.gCol = col;
this.bCol = col;
this.quadSize = 0.1F * (this.random.nextFloat() * this.random.nextFloat() * 6.0F + 1.0F);
this.lifetime = (int)(16.0 / (this.random.nextFloat() * 0.8 + 0.2)) + 2;
this.setSpriteFromAge(sprites);
}
@Override
public SingleQuadParticle.Layer getLayer() {
return SingleQuadParticle.Layer.OPAQUE;
}
@Override
public void tick() {
super.tick();
this.setSpriteFromAge(this.sprites);
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<SimpleParticleType> {
private final SpriteSet sprites;
public Provider(SpriteSet sprites) {
this.sprites = sprites;
}
public Particle createParticle(
SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new ExplodeParticle(level, x, y, z, xAux, yAux, zAux, this.sprites);
}
}
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参数
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继承/返回值
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