ElderGuardianParticle.java

net.minecraft.client.particle.ElderGuardianParticle

信息

  • 全限定名:net.minecraft.client.particle.ElderGuardianParticle
  • 类型:public class
  • 包:net.minecraft.client.particle
  • 源码路径:src/main/java/net/minecraft/client/particle/ElderGuardianParticle.java
  • 起始行号:L16
  • 继承:Particle
  • 职责:

    TODO

字段/常量

  • model

    • 类型: GuardianParticleModel
    • 修饰符: protected final
    • 源码定位: L17
    • 说明:

      TODO

  • renderType

    • 类型: RenderType
    • 修饰符: protected final
    • 源码定位: L18
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.particle.ElderGuardianParticle.Provider
    • 类型: class
    • 修饰符: public static
    • 源码定位: L33
    • 说明:

      TODO

构造器

private ElderGuardianParticle(ClientLevel level, double x, double y, double z) @ L20

  • 构造器名:ElderGuardianParticle
  • 源码定位:L20
  • 修饰符:private

参数:

  • level: ClientLevel
  • x: double
  • y: double
  • z: double

说明:

TODO

方法

下面的方法块按源码顺序生成。

public ParticleRenderType getGroup() @ L27

  • 方法名:getGroup
  • 源码定位:L27
  • 返回类型:ParticleRenderType
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class ElderGuardianParticle extends Particle {
    protected final GuardianParticleModel model;
    protected final RenderType renderType = RenderTypes.entityTranslucent(ElderGuardianRenderer.GUARDIAN_ELDER_LOCATION);
 
    private ElderGuardianParticle(ClientLevel level, double x, double y, double z) {
        super(level, x, y, z);
        this.model = new GuardianParticleModel(Minecraft.getInstance().getEntityModels().bakeLayer(ModelLayers.ELDER_GUARDIAN));
        this.gravity = 0.0F;
        this.lifetime = 30;
    }
 
    @Override
    public ParticleRenderType getGroup() {
        return ParticleRenderType.ELDER_GUARDIANS;
    }
 
    @OnlyIn(Dist.CLIENT)
    public static class Provider implements ParticleProvider<SimpleParticleType> {
        public Particle createParticle(
            SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
        ) {
            return new ElderGuardianParticle(level, x, y, z);
        }
    }
}

引用的其他类