DragonBreathParticle.java

net.minecraft.client.particle.DragonBreathParticle

信息

  • 全限定名:net.minecraft.client.particle.DragonBreathParticle
  • 类型:public class
  • 包:net.minecraft.client.particle
  • 源码路径:src/main/java/net/minecraft/client/particle/DragonBreathParticle.java
  • 起始行号:L11
  • 继承:SingleQuadParticle
  • 职责:

    TODO

字段/常量

  • COLOR_MIN

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L12
    • 说明:

      TODO

  • COLOR_MAX

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L13
    • 说明:

      TODO

  • COLOR_MIN_RED

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L14
    • 说明:

      TODO

  • COLOR_MIN_GREEN

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L15
    • 说明:

      TODO

  • COLOR_MIN_BLUE

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L16
    • 说明:

      TODO

  • COLOR_MAX_RED

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • COLOR_MAX_GREEN

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • COLOR_MAX_BLUE

    • 类型: float
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

  • hasHitGround

    • 类型: boolean
    • 修饰符: private
    • 源码定位: L20
    • 说明:

      TODO

  • sprites

    • 类型: SpriteSet
    • 修饰符: private final
    • 源码定位: L21
    • 说明:

      TODO

内部类/嵌套类型

  • net.minecraft.client.particle.DragonBreathParticle.Provider
    • 类型: class
    • 修饰符: public static
    • 源码定位: L83
    • 说明:

      TODO

构造器

private DragonBreathParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) @ L23

  • 构造器名:DragonBreathParticle
  • 源码定位:L23
  • 修饰符:private

参数:

  • level: ClientLevel
  • x: double
  • y: double
  • z: double
  • xa: double
  • ya: double
  • za: double
  • sprites: SpriteSet

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void tick() @ L40

  • 方法名:tick
  • 源码定位:L40
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public SingleQuadParticle.Layer getLayer() @ L72

  • 方法名:getLayer
  • 源码定位:L72
  • 返回类型:SingleQuadParticle.Layer
  • 修饰符:public

参数:

说明:

TODO

public float getQuadSize(float a) @ L77

  • 方法名:getQuadSize
  • 源码定位:L77
  • 返回类型:float
  • 修饰符:public

参数:

  • a: float

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class DragonBreathParticle extends SingleQuadParticle {
    private static final int COLOR_MIN = 11993298;
    private static final int COLOR_MAX = 14614777;
    private static final float COLOR_MIN_RED = 0.7176471F;
    private static final float COLOR_MIN_GREEN = 0.0F;
    private static final float COLOR_MIN_BLUE = 0.8235294F;
    private static final float COLOR_MAX_RED = 0.8745098F;
    private static final float COLOR_MAX_GREEN = 0.0F;
    private static final float COLOR_MAX_BLUE = 0.9764706F;
    private boolean hasHitGround;
    private final SpriteSet sprites;
 
    private DragonBreathParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, SpriteSet sprites) {
        super(level, x, y, z, sprites.first());
        this.friction = 0.96F;
        this.xd = xa;
        this.yd = ya;
        this.zd = za;
        this.rCol = Mth.nextFloat(this.random, 0.7176471F, 0.8745098F);
        this.gCol = Mth.nextFloat(this.random, 0.0F, 0.0F);
        this.bCol = Mth.nextFloat(this.random, 0.8235294F, 0.9764706F);
        this.quadSize *= 0.75F;
        this.lifetime = (int)(20.0 / (this.random.nextFloat() * 0.8 + 0.2));
        this.hasHitGround = false;
        this.hasPhysics = false;
        this.sprites = sprites;
        this.setSpriteFromAge(sprites);
    }
 
    @Override
    public void tick() {
        this.xo = this.x;
        this.yo = this.y;
        this.zo = this.z;
        if (this.age++ >= this.lifetime) {
            this.remove();
        } else {
            this.setSpriteFromAge(this.sprites);
            if (this.onGround) {
                this.yd = 0.0;
                this.hasHitGround = true;
            }
 
            if (this.hasHitGround) {
                this.yd += 0.002;
            }
 
            this.move(this.xd, this.yd, this.zd);
            if (this.y == this.yo) {
                this.xd *= 1.1;
                this.zd *= 1.1;
            }
 
            this.xd = this.xd * this.friction;
            this.zd = this.zd * this.friction;
            if (this.hasHitGround) {
                this.yd = this.yd * this.friction;
            }
        }
    }
 
    @Override
    public SingleQuadParticle.Layer getLayer() {
        return SingleQuadParticle.Layer.OPAQUE;
    }
 
    @Override
    public float getQuadSize(float a) {
        return this.quadSize * Mth.clamp((this.age + a) / this.lifetime * 32.0F, 0.0F, 1.0F);
    }
 
    @OnlyIn(Dist.CLIENT)
    public static class Provider implements ParticleProvider<PowerParticleOption> {
        private final SpriteSet sprites;
 
        public Provider(SpriteSet sprites) {
            this.sprites = sprites;
        }
 
        public Particle createParticle(
            PowerParticleOption options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
        ) {
            DragonBreathParticle particle = new DragonBreathParticle(level, x, y, z, xAux, yAux, zAux, this.sprites);
            particle.setPower(options.getPower());
            return particle;
        }
    }
}

引用的其他类