BlockMarker.java
net.minecraft.client.particle.BlockMarker
信息
- 全限定名:net.minecraft.client.particle.BlockMarker
- 类型:public class
- 包:net.minecraft.client.particle
- 源码路径:src/main/java/net/minecraft/client/particle/BlockMarker.java
- 起始行号:L12
- 继承:SingleQuadParticle
- 职责:
TODO
字段/常量
layer- 类型:
SingleQuadParticle.Layer - 修饰符:
private final - 源码定位:
L13 - 说明:
TODO
- 类型:
内部类/嵌套类型
net.minecraft.client.particle.BlockMarker.Provider- 类型:
class - 修饰符:
public static - 源码定位:
L34 - 说明:
TODO
- 类型:
构造器
private BlockMarker(ClientLevel level, double x, double y, double z, BlockState state) @ L15
- 构造器名:BlockMarker
- 源码定位:L15
- 修饰符:private
参数:
- level: ClientLevel
- x: double
- y: double
- z: double
- state: BlockState
说明:
TODO
方法
下面的方法块按源码顺序生成。
public SingleQuadParticle.Layer getLayer() @ L23
- 方法名:getLayer
- 源码定位:L23
- 返回类型:SingleQuadParticle.Layer
- 修饰符:public
参数:
- 无
说明:
TODO
public float getQuadSize(float a) @ L28
- 方法名:getQuadSize
- 源码定位:L28
- 返回类型:float
- 修饰符:public
参数:
- a: float
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class BlockMarker extends SingleQuadParticle {
private final SingleQuadParticle.Layer layer;
private BlockMarker(ClientLevel level, double x, double y, double z, BlockState state) {
super(level, x, y, z, Minecraft.getInstance().getModelManager().getBlockStateModelSet().getParticleMaterial(state).sprite());
this.gravity = 0.0F;
this.lifetime = 80;
this.hasPhysics = false;
this.layer = SingleQuadParticle.Layer.bySprite(this.sprite);
}
@Override
public SingleQuadParticle.Layer getLayer() {
return this.layer;
}
@Override
public float getQuadSize(float a) {
return 0.5F;
}
@OnlyIn(Dist.CLIENT)
public static class Provider implements ParticleProvider<BlockParticleOption> {
public Particle createParticle(
BlockParticleOption option, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random
) {
return new BlockMarker(level, x, y, z, option.getState());
}
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
Minecraft.getInstance()
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
字段/方法调用/继承/返回值 - 关联成员:
SingleQuadParticle.Layer.bySprite()
- 引用位置:
-
- 引用位置:
参数
- 引用位置: