PingDebugMonitor.java

net.minecraft.client.multiplayer.PingDebugMonitor

信息

  • 全限定名:net.minecraft.client.multiplayer.PingDebugMonitor
  • 类型:public class
  • 包:net.minecraft.client.multiplayer
  • 源码路径:src/main/java/net/minecraft/client/multiplayer/PingDebugMonitor.java
  • 起始行号:L11
  • 职责:

    TODO

字段/常量

  • connection

    • 类型: ClientPacketListener
    • 修饰符: private final
    • 源码定位: L12
    • 说明:

      TODO

  • delayTimer

    • 类型: LocalSampleLogger
    • 修饰符: private final
    • 源码定位: L13
    • 说明:

      TODO

内部类/嵌套类型

构造器

public PingDebugMonitor(ClientPacketListener connection, LocalSampleLogger delayTimer) @ L15

  • 构造器名:PingDebugMonitor
  • 源码定位:L15
  • 修饰符:public

参数:

  • connection: ClientPacketListener
  • delayTimer: LocalSampleLogger

说明:

TODO

方法

下面的方法块按源码顺序生成。

public void tick() @ L20

  • 方法名:tick
  • 源码定位:L20
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

public void onPongReceived(ClientboundPongResponsePacket packet) @ L24

  • 方法名:onPongReceived
  • 源码定位:L24
  • 返回类型:void
  • 修饰符:public

参数:

  • packet: ClientboundPongResponsePacket

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class PingDebugMonitor {
    private final ClientPacketListener connection;
    private final LocalSampleLogger delayTimer;
 
    public PingDebugMonitor(ClientPacketListener connection, LocalSampleLogger delayTimer) {
        this.connection = connection;
        this.delayTimer = delayTimer;
    }
 
    public void tick() {
        this.connection.send(new ServerboundPingRequestPacket(Util.getMillis()));
    }
 
    public void onPongReceived(ClientboundPongResponsePacket packet) {
        this.delayTimer.logSample(Util.getMillis() - packet.time());
    }
}

引用的其他类