SafetyScreen.java
net.minecraft.client.gui.screens.multiplayer.SafetyScreen
信息
- 全限定名:net.minecraft.client.gui.screens.multiplayer.SafetyScreen
- 类型:public class
- 包:net.minecraft.client.gui.screens.multiplayer
- 源码路径:src/main/java/net/minecraft/client/gui/screens/multiplayer/SafetyScreen.java
- 起始行号:L14
- 继承:WarningScreen
- 职责:
TODO
字段/常量
-
TITLE- 类型:
Component - 修饰符:
private static final - 源码定位:
L15 - 说明:
TODO
- 类型:
-
CONTENT- 类型:
Component - 修饰符:
private static final - 源码定位:
L16 - 说明:
TODO
- 类型:
-
CHECK- 类型:
Component - 修饰符:
private static final - 源码定位:
L17 - 说明:
TODO
- 类型:
-
NARRATION- 类型:
Component - 修饰符:
private static final - 源码定位:
L18 - 说明:
TODO
- 类型:
-
previous- 类型:
Screen - 修饰符:
private final - 源码定位:
L19 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public SafetyScreen(Screen previous) @ L21
- 构造器名:SafetyScreen
- 源码定位:L21
- 修饰符:public
参数:
- previous: Screen
说明:
TODO
方法
下面的方法块按源码顺序生成。
protected Layout addFooterButtons() @ L26
- 方法名:addFooterButtons
- 源码定位:L26
- 返回类型:Layout
- 修饰符:protected
参数:
- 无
说明:
TODO
public void onClose() @ L41
- 方法名:onClose
- 源码定位:L41
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class SafetyScreen extends WarningScreen {
private static final Component TITLE = Component.translatable("multiplayerWarning.header").withStyle(ChatFormatting.BOLD);
private static final Component CONTENT = Component.translatable("multiplayerWarning.message");
private static final Component CHECK = Component.translatable("multiplayerWarning.check").withColor(-2039584);
private static final Component NARRATION = TITLE.copy().append("\n").append(CONTENT);
private final Screen previous;
public SafetyScreen(Screen previous) {
super(TITLE, CONTENT, CHECK, NARRATION);
this.previous = previous;
}
@Override
protected Layout addFooterButtons() {
LinearLayout footer = LinearLayout.horizontal().spacing(8);
footer.addChild(Button.builder(CommonComponents.GUI_PROCEED, button -> {
if (this.stopShowing.selected()) {
this.minecraft.options.skipMultiplayerWarning = true;
this.minecraft.options.save();
}
this.minecraft.setScreen(new JoinMultiplayerScreen(this.previous));
}).build());
footer.addChild(Button.builder(CommonComponents.GUI_BACK, button -> this.onClose()).build());
return footer;
}
@Override
public void onClose() {
this.minecraft.setScreen(this.previous);
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
Button.builder()
- 引用位置:
-
- 引用位置:
返回值
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
LinearLayout.horizontal()
- 引用位置:
-
- 引用位置:
参数/字段
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
JoinMultiplayerScreen()
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
字段/方法调用 - 关联成员:
Component.translatable()
- 引用位置: