RestrictionsScreen.java
net.minecraft.client.gui.screens.multiplayer.RestrictionsScreen
信息
- 全限定名:net.minecraft.client.gui.screens.multiplayer.RestrictionsScreen
- 类型:public class
- 包:net.minecraft.client.gui.screens.multiplayer
- 源码路径:src/main/java/net/minecraft/client/gui/screens/multiplayer/RestrictionsScreen.java
- 起始行号:L27
- 继承:Screen
- 职责:
TODO
字段/常量
-
TITLE- 类型:
Component - 修饰符:
private static final - 源码定位:
L28 - 说明:
TODO
- 类型:
-
previousScreen- 类型:
Screen - 修饰符:
private final - 源码定位:
L29 - 说明:
TODO
- 类型:
-
chatAbilities- 类型:
ChatAbilities - 修饰符:
private final - 源码定位:
L30 - 说明:
TODO
- 类型:
-
layout- 类型:
HeaderAndFooterLayout - 修饰符:
private final - 源码定位:
L31 - 说明:
TODO
- 类型:
-
bodyScroll- 类型:
ScrollableLayout - 修饰符:
private - 源码定位:
L32 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public RestrictionsScreen(Screen previousScreen, ChatAbilities chatAbilities) @ L34
- 构造器名:RestrictionsScreen
- 源码定位:L34
- 修饰符:public
参数:
- previousScreen: Screen
- chatAbilities: ChatAbilities
说明:
TODO
方法
下面的方法块按源码顺序生成。
protected void init() @ L40
- 方法名:init
- 源码定位:L40
- 返回类型:void
- 修饰符:protected
参数:
- 无
说明:
TODO
private static Component createPermissionStatus(ChatAbilities abilities, Permission permission, String permissionId) @ L94
- 方法名:createPermissionStatus
- 源码定位:L94
- 返回类型:Component
- 修饰符:private static
参数:
- abilities: ChatAbilities
- permission: Permission
- permissionId: String
说明:
TODO
public void onClose() @ L102
- 方法名:onClose
- 源码定位:L102
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
protected void repositionElements() @ L107
- 方法名:repositionElements
- 源码定位:L107
- 返回类型:void
- 修饰符:protected
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class RestrictionsScreen extends Screen {
private static final Component TITLE = Component.translatable("restrictions_screen.title");
private final Screen previousScreen;
private final ChatAbilities chatAbilities;
private final HeaderAndFooterLayout layout = new HeaderAndFooterLayout(this);
private @Nullable ScrollableLayout bodyScroll;
public RestrictionsScreen(Screen previousScreen, ChatAbilities chatAbilities) {
super(TITLE);
this.previousScreen = previousScreen;
this.chatAbilities = chatAbilities;
}
@Override
protected void init() {
this.layout.addToHeader(new StringWidget(TITLE, this.font), LayoutSettings::alignHorizontallyCenter);
LinearLayout body = LinearLayout.vertical();
body.defaultCellSetting().alignHorizontallyCenter();
int textBoxWidth = 250;
this.chatAbilities
.restrictions()
.forEach(
restriction -> {
body.addChild(
FocusableTextWidget.builder(
ComponentUtils.mergeStyles(restriction.display(), Style.EMPTY.withBold(true).withColor(ChatFormatting.RED)), this.font
)
.maxWidth(250)
.alwaysShowBorder(false)
.backgroundFill(FocusableTextWidget.BackgroundFill.ON_FOCUS)
.build()
.setCentered(true)
);
restriction.action()
.ifPresent(
action -> body.addChild(
Button.builder(action.title(), var2x -> action.runnable().accept(this.minecraft, this.previousScreen)).width(200).build()
)
);
}
);
if (this.chatAbilities.hasAnyRestrictions()) {
body.addChild(new SpacerElement(10, 10));
}
List<Component> permissionEntries = new ArrayList<>();
permissionEntries.add(createPermissionStatus(this.chatAbilities, Permissions.CHAT_SEND_MESSAGES, "send_messages"));
permissionEntries.add(createPermissionStatus(this.chatAbilities, Permissions.CHAT_SEND_COMMANDS, "send_commands"));
permissionEntries.add(createPermissionStatus(this.chatAbilities, Permissions.CHAT_RECEIVE_SYSTEM_MESSAGES, "receive_system_messages"));
permissionEntries.add(createPermissionStatus(this.chatAbilities, Permissions.CHAT_RECEIVE_PLAYER_MESSAGES, "receive_player_messages"));
Component message = CommonComponents.joinLines(permissionEntries);
body.addChild(
FocusableTextWidget.builder(message, this.font)
.maxWidth(250)
.alwaysShowBorder(false)
.backgroundFill(FocusableTextWidget.BackgroundFill.ON_FOCUS)
.build()
.setCentered(true)
);
this.bodyScroll = new ScrollableLayout(this.minecraft, body, this.layout.getContentHeight());
this.layout.addToContents(this.bodyScroll);
LinearLayout footer = this.layout.addToFooter(LinearLayout.horizontal().spacing(8));
footer.addChild(Button.builder(CommonComponents.GUI_DONE, var1x -> this.onClose()).width(200).build());
this.layout.visitWidgets(x$0 -> this.addRenderableWidget(x$0));
this.repositionElements();
}
private static Component createPermissionStatus(ChatAbilities abilities, Permission permission, String permissionId) {
boolean isAllowed = abilities.permissions().hasPermission(permission);
String prefix = "restrictions_screen.permission." + permissionId;
return isAllowed
? Component.translatable(prefix + ".allowed").withStyle(ChatFormatting.GREEN)
: Component.translatable(prefix + ".denied").withStyle(ChatFormatting.RED);
}
@Override
public void onClose() {
this.minecraft.setScreen(this.previousScreen);
}
@Override
protected void repositionElements() {
this.bodyScroll.arrangeElements();
this.bodyScroll.setMaxHeight(this.layout.getContentHeight());
this.layout.arrangeElements();
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
Button.builder()
- 引用位置:
-
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方法调用 - 关联成员:
FocusableTextWidget.builder()
- 引用位置:
-
- 引用位置:
字段/构造调用 - 关联成员:
ScrollableLayout()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
StringWidget()
- 引用位置:
-
- 引用位置:
字段/构造调用 - 关联成员:
HeaderAndFooterLayout()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
LinearLayout.horizontal(), LinearLayout.vertical()
- 引用位置:
-
- 引用位置:
构造调用 - 关联成员:
SpacerElement()
- 引用位置:
-
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参数/字段/继承
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-
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参数/字段
- 引用位置:
-
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方法调用 - 关联成员:
CommonComponents.joinLines()
- 引用位置:
-
- 引用位置:
字段/方法调用/返回值 - 关联成员:
Component.translatable()
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
ComponentUtils.mergeStyles()
- 引用位置:
-
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参数
- 引用位置: