DatapackLoadFailureScreen.java

net.minecraft.client.gui.screens.DatapackLoadFailureScreen

信息

  • 全限定名:net.minecraft.client.gui.screens.DatapackLoadFailureScreen
  • 类型:public class
  • 包:net.minecraft.client.gui.screens
  • 源码路径:src/main/java/net/minecraft/client/gui/screens/DatapackLoadFailureScreen.java
  • 起始行号:L14
  • 继承:Screen
  • 职责:

    TODO

字段/常量

  • message

    • 类型: MultiLineLabel
    • 修饰符: private
    • 源码定位: L15
    • 说明:

      TODO

  • cancelCallback

    • 类型: Runnable
    • 修饰符: private final
    • 源码定位: L16
    • 说明:

      TODO

  • safeModeCallback

    • 类型: Runnable
    • 修饰符: private final
    • 源码定位: L17
    • 说明:

      TODO

内部类/嵌套类型

构造器

public DatapackLoadFailureScreen(Runnable cancelCallback, Runnable safeModeCallback) @ L19

  • 构造器名:DatapackLoadFailureScreen
  • 源码定位:L19
  • 修饰符:public

参数:

  • cancelCallback: Runnable
  • safeModeCallback: Runnable

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected void init() @ L25

  • 方法名:init
  • 源码定位:L25
  • 返回类型:void
  • 修饰符:protected

参数:

说明:

TODO

public void extractRenderState(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float a) @ L41

  • 方法名:extractRenderState
  • 源码定位:L41
  • 返回类型:void
  • 修饰符:public

参数:

  • graphics: GuiGraphicsExtractor
  • mouseX: int
  • mouseY: int
  • a: float

说明:

TODO

public boolean shouldCloseOnEsc() @ L48

  • 方法名:shouldCloseOnEsc
  • 源码定位:L48
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class DatapackLoadFailureScreen extends Screen {
    private MultiLineLabel message = MultiLineLabel.EMPTY;
    private final Runnable cancelCallback;
    private final Runnable safeModeCallback;
 
    public DatapackLoadFailureScreen(Runnable cancelCallback, Runnable safeModeCallback) {
        super(Component.translatable("datapackFailure.title"));
        this.cancelCallback = cancelCallback;
        this.safeModeCallback = safeModeCallback;
    }
 
    @Override
    protected void init() {
        super.init();
        this.message = MultiLineLabel.create(this.font, this.getTitle(), this.width - 50);
        this.addRenderableWidget(
            Button.builder(Component.translatable("datapackFailure.safeMode"), button -> this.safeModeCallback.run())
                .bounds(this.width / 2 - 155, this.height / 6 + 96, 150, 20)
                .build()
        );
        this.addRenderableWidget(
            Button.builder(CommonComponents.GUI_BACK, button -> this.cancelCallback.run())
                .bounds(this.width / 2 - 155 + 160, this.height / 6 + 96, 150, 20)
                .build()
        );
    }
 
    @Override
    public void extractRenderState(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float a) {
        super.extractRenderState(graphics, mouseX, mouseY, a);
        ActiveTextCollector textRenderer = graphics.textRenderer();
        this.message.visitLines(TextAlignment.CENTER, this.width / 2, 70, 9, textRenderer);
    }
 
    @Override
    public boolean shouldCloseOnEsc() {
        return false;
    }
}

引用的其他类

  • GuiGraphicsExtractor

    • 引用位置: 参数
  • Button

    • 引用位置: 方法调用
    • 关联成员: Button.builder()
  • MultiLineLabel

    • 引用位置: 字段/方法调用
    • 关联成员: MultiLineLabel.create()
  • Screen

    • 引用位置: 继承
  • Component

    • 引用位置: 方法调用
    • 关联成员: Component.translatable()