CreditsAndAttributionScreen.java

net.minecraft.client.gui.screens.CreditsAndAttributionScreen

信息

  • 全限定名:net.minecraft.client.gui.screens.CreditsAndAttributionScreen
  • 类型:public class
  • 包:net.minecraft.client.gui.screens
  • 源码路径:src/main/java/net/minecraft/client/gui/screens/CreditsAndAttributionScreen.java
  • 起始行号:L13
  • 继承:Screen
  • 职责:

    TODO

字段/常量

  • BUTTON_SPACING

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L14
    • 说明:

      TODO

  • BUTTON_WIDTH

    • 类型: int
    • 修饰符: private static final
    • 源码定位: L15
    • 说明:

      TODO

  • TITLE

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L16
    • 说明:

      TODO

  • CREDITS_BUTTON

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L17
    • 说明:

      TODO

  • ATTRIBUTION_BUTTON

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L18
    • 说明:

      TODO

  • LICENSES_BUTTON

    • 类型: Component
    • 修饰符: private static final
    • 源码定位: L19
    • 说明:

      TODO

  • lastScreen

    • 类型: Screen
    • 修饰符: private final
    • 源码定位: L20
    • 说明:

      TODO

  • layout

    • 类型: HeaderAndFooterLayout
    • 修饰符: private final
    • 源码定位: L21
    • 说明:

      TODO

内部类/嵌套类型

构造器

public CreditsAndAttributionScreen(Screen lastScreen) @ L23

  • 构造器名:CreditsAndAttributionScreen
  • 源码定位:L23
  • 修饰符:public

参数:

  • lastScreen: Screen

说明:

TODO

方法

下面的方法块按源码顺序生成。

protected void init() @ L28

  • 方法名:init
  • 源码定位:L28
  • 返回类型:void
  • 修饰符:protected

参数:

说明:

TODO

protected void repositionElements() @ L41

  • 方法名:repositionElements
  • 源码定位:L41
  • 返回类型:void
  • 修饰符:protected

参数:

说明:

TODO

private void openCreditsScreen() @ L46

  • 方法名:openCreditsScreen
  • 源码定位:L46
  • 返回类型:void
  • 修饰符:private

参数:

说明:

TODO

public void onClose() @ L50

  • 方法名:onClose
  • 源码定位:L50
  • 返回类型:void
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class CreditsAndAttributionScreen extends Screen {
    private static final int BUTTON_SPACING = 8;
    private static final int BUTTON_WIDTH = 210;
    private static final Component TITLE = Component.translatable("credits_and_attribution.screen.title");
    private static final Component CREDITS_BUTTON = Component.translatable("credits_and_attribution.button.credits");
    private static final Component ATTRIBUTION_BUTTON = Component.translatable("credits_and_attribution.button.attribution");
    private static final Component LICENSES_BUTTON = Component.translatable("credits_and_attribution.button.licenses");
    private final Screen lastScreen;
    private final HeaderAndFooterLayout layout = new HeaderAndFooterLayout(this);
 
    public CreditsAndAttributionScreen(Screen lastScreen) {
        super(TITLE);
        this.lastScreen = lastScreen;
    }
 
    @Override
    protected void init() {
        this.layout.addTitleHeader(TITLE, this.font);
        LinearLayout content = this.layout.addToContents(LinearLayout.vertical()).spacing(8);
        content.defaultCellSetting().alignHorizontallyCenter();
        content.addChild(Button.builder(CREDITS_BUTTON, button -> this.openCreditsScreen()).width(210).build());
        content.addChild(Button.builder(ATTRIBUTION_BUTTON, ConfirmLinkScreen.confirmLink(this, CommonLinks.ATTRIBUTION)).width(210).build());
        content.addChild(Button.builder(LICENSES_BUTTON, ConfirmLinkScreen.confirmLink(this, CommonLinks.LICENSES)).width(210).build());
        this.layout.addToFooter(Button.builder(CommonComponents.GUI_DONE, button -> this.onClose()).width(200).build());
        this.layout.arrangeElements();
        this.layout.visitWidgets(this::addRenderableWidget);
    }
 
    @Override
    protected void repositionElements() {
        this.layout.arrangeElements();
    }
 
    private void openCreditsScreen() {
        this.minecraft.setScreen(new WinScreen(false, () -> this.minecraft.setScreen(this)));
    }
 
    @Override
    public void onClose() {
        this.minecraft.setScreen(this.lastScreen);
    }
}

引用的其他类

  • Button

    • 引用位置: 方法调用
    • 关联成员: Button.builder()
  • HeaderAndFooterLayout

    • 引用位置: 字段/构造调用
    • 关联成员: HeaderAndFooterLayout()
  • LinearLayout

    • 引用位置: 方法调用
    • 关联成员: LinearLayout.vertical()
  • ConfirmLinkScreen

    • 引用位置: 方法调用
    • 关联成员: ConfirmLinkScreen.confirmLink()
  • Screen

    • 引用位置: 参数/字段/继承
  • WinScreen

    • 引用位置: 构造调用
    • 关联成员: WinScreen()
  • Component

    • 引用位置: 字段/方法调用
    • 关联成员: Component.translatable()