OversizedItemRenderer.java
net.minecraft.client.gui.render.pip.OversizedItemRenderer
信息
- 全限定名:net.minecraft.client.gui.render.pip.OversizedItemRenderer
- 类型:public class
- 包:net.minecraft.client.gui.render.pip
- 源码路径:src/main/java/net/minecraft/client/gui/render/pip/OversizedItemRenderer.java
- 起始行号:L21
- 继承:PictureInPictureRenderer
- 职责:
TODO
字段/常量
-
usedOnThisFrame- 类型:
boolean - 修饰符:
private - 源码定位:
L22 - 说明:
TODO
- 类型:
-
modelOnTextureIdentity- 类型:
Object - 修饰符:
private - 源码定位:
L23 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
public OversizedItemRenderer(MultiBufferSource.BufferSource bufferSource) @ L25
- 构造器名:OversizedItemRenderer
- 源码定位:L25
- 修饰符:public
参数:
- bufferSource: MultiBufferSource.BufferSource
说明:
TODO
方法
下面的方法块按源码顺序生成。
public boolean usedOnThisFrame() @ L29
- 方法名:usedOnThisFrame
- 源码定位:L29
- 返回类型:boolean
- 修饰符:public
参数:
- 无
说明:
TODO
public void resetUsedOnThisFrame() @ L33
- 方法名:resetUsedOnThisFrame
- 源码定位:L33
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
public void invalidateTexture() @ L37
- 方法名:invalidateTexture
- 源码定位:L37
- 返回类型:void
- 修饰符:public
参数:
- 无
说明:
TODO
public Class<OversizedItemRenderState> getRenderStateClass() @ L41
- 方法名:getRenderStateClass
- 源码定位:L41
- 返回类型:Class
- 修饰符:public
参数:
- 无
说明:
TODO
protected void renderToTexture(OversizedItemRenderState renderState, PoseStack poseStack) @ L46
- 方法名:renderToTexture
- 源码定位:L46
- 返回类型:void
- 修饰符:protected
参数:
- renderState: OversizedItemRenderState
- poseStack: PoseStack
说明:
TODO
public void blitTexture(OversizedItemRenderState renderState, GuiRenderState guiRenderState) @ L71
- 方法名:blitTexture
- 源码定位:L71
- 返回类型:void
- 修饰符:public
参数:
- renderState: OversizedItemRenderState
- guiRenderState: GuiRenderState
说明:
TODO
public boolean textureIsReadyToBlit(OversizedItemRenderState renderState) @ L76
- 方法名:textureIsReadyToBlit
- 源码定位:L76
- 返回类型:boolean
- 修饰符:public
参数:
- renderState: OversizedItemRenderState
说明:
TODO
protected float getTranslateY(int height, int guiScale) @ L81
- 方法名:getTranslateY
- 源码定位:L81
- 返回类型:float
- 修饰符:protected
参数:
- height: int
- guiScale: int
说明:
TODO
protected String getTextureLabel() @ L86
- 方法名:getTextureLabel
- 源码定位:L86
- 返回类型:String
- 修饰符:protected
参数:
- 无
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class OversizedItemRenderer extends PictureInPictureRenderer<OversizedItemRenderState> {
private boolean usedOnThisFrame;
private @Nullable Object modelOnTextureIdentity;
public OversizedItemRenderer(MultiBufferSource.BufferSource bufferSource) {
super(bufferSource);
}
public boolean usedOnThisFrame() {
return this.usedOnThisFrame;
}
public void resetUsedOnThisFrame() {
this.usedOnThisFrame = false;
}
public void invalidateTexture() {
this.modelOnTextureIdentity = null;
}
@Override
public Class<OversizedItemRenderState> getRenderStateClass() {
return OversizedItemRenderState.class;
}
protected void renderToTexture(OversizedItemRenderState renderState, PoseStack poseStack) {
poseStack.scale(1.0F, -1.0F, -1.0F);
GuiItemRenderState guiItemRenderState = renderState.guiItemRenderState();
ScreenRectangle itemBounds = guiItemRenderState.oversizedItemBounds();
Objects.requireNonNull(itemBounds);
float itemBoundsCenterX = (itemBounds.left() + itemBounds.right()) / 2.0F;
float itemBoundsCenterY = (itemBounds.top() + itemBounds.bottom()) / 2.0F;
float slotCenterX = guiItemRenderState.x() + 8.0F;
float slotCenterY = guiItemRenderState.y() + 8.0F;
poseStack.translate((slotCenterX - itemBoundsCenterX) / 16.0F, (itemBoundsCenterY - slotCenterY) / 16.0F, 0.0F);
TrackingItemStackRenderState itemStackRenderState = guiItemRenderState.itemStackRenderState();
boolean flat = !itemStackRenderState.usesBlockLight();
if (flat) {
Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_FLAT);
} else {
Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.ITEMS_3D);
}
FeatureRenderDispatcher featureRenderDispatcher = Minecraft.getInstance().gameRenderer.getFeatureRenderDispatcher();
SubmitNodeStorage submitNodeStorage = featureRenderDispatcher.getSubmitNodeStorage();
itemStackRenderState.submit(poseStack, submitNodeStorage, 15728880, OverlayTexture.NO_OVERLAY, 0);
featureRenderDispatcher.renderAllFeatures();
this.modelOnTextureIdentity = itemStackRenderState.getModelIdentity();
}
public void blitTexture(OversizedItemRenderState renderState, GuiRenderState guiRenderState) {
super.blitTexture(renderState, guiRenderState);
this.usedOnThisFrame = true;
}
public boolean textureIsReadyToBlit(OversizedItemRenderState renderState) {
TrackingItemStackRenderState itemStackRenderState = renderState.guiItemRenderState().itemStackRenderState();
return !itemStackRenderState.isAnimated() && itemStackRenderState.getModelIdentity().equals(this.modelOnTextureIdentity);
}
@Override
protected float getTranslateY(int height, int guiScale) {
return height / 2.0F;
}
@Override
protected String getTextureLabel() {
return "oversized_item";
}
}引用的其他类
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
方法调用 - 关联成员:
Minecraft.getInstance()
- 引用位置:
-
- 引用位置:
继承
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
- 引用位置:
参数/返回值
- 引用位置: