CommonLayouts.java

net.minecraft.client.gui.layouts.CommonLayouts

信息

  • 全限定名:net.minecraft.client.gui.layouts.CommonLayouts
  • 类型:public class
  • 包:net.minecraft.client.gui.layouts
  • 源码路径:src/main/java/net/minecraft/client/gui/layouts/CommonLayouts.java
  • 起始行号:L11
  • 职责:

    TODO

字段/常量

  • LABEL_SPACING
    • 类型: int
    • 修饰符: private static final
    • 源码定位: L12
    • 说明:

      TODO

内部类/嵌套类型

构造器

private CommonLayouts() @ L14

  • 构造器名:CommonLayouts
  • 源码定位:L14
  • 修饰符:private

参数:

说明:

TODO

方法

下面的方法块按源码顺序生成。

public static Layout labeledElement(Font font, LayoutElement element, Component label) @ L17

  • 方法名:labeledElement
  • 源码定位:L17
  • 返回类型:Layout
  • 修饰符:public static

参数:

  • font: Font
  • element: LayoutElement
  • label: Component

说明:

TODO

public static Layout labeledElement(Font font, LayoutElement element, Component label, Consumer<LayoutSettings> settings) @ L21

  • 方法名:labeledElement
  • 源码定位:L21
  • 返回类型:Layout
  • 修饰符:public static

参数:

  • font: Font
  • element: LayoutElement
  • label: Component
  • settings: Consumer

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class CommonLayouts {
    private static final int LABEL_SPACING = 4;
 
    private CommonLayouts() {
    }
 
    public static Layout labeledElement(Font font, LayoutElement element, Component label) {
        return labeledElement(font, element, label, s -> {});
    }
 
    public static Layout labeledElement(Font font, LayoutElement element, Component label, Consumer<LayoutSettings> settings) {
        LinearLayout layout = LinearLayout.vertical().spacing(4);
        layout.addChild(new StringWidget(label, font));
        layout.addChild(element, settings);
        return layout;
    }
}

引用的其他类