DebugEntryLight.java
net.minecraft.client.gui.components.debug.DebugEntryLight
信息
- 全限定名:net.minecraft.client.gui.components.debug.DebugEntryLight
- 类型:public class
- 包:net.minecraft.client.gui.components.debug
- 源码路径:src/main/java/net/minecraft/client/gui/components/debug/DebugEntryLight.java
- 起始行号:L18
- 实现:DebugScreenEntry
- 职责:
TODO
字段/常量
GROUP- 类型:
Identifier - 修饰符:
public static final - 源码定位:
L19 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public void display(DebugScreenDisplayer displayer, Level serverOrClientLevel, LevelChunk clientChunk, LevelChunk serverChunk) @ L21
- 方法名:display
- 源码定位:L21
- 返回类型:void
- 修饰符:public
参数:
- displayer: DebugScreenDisplayer
- serverOrClientLevel: Level
- clientChunk: LevelChunk
- serverChunk: LevelChunk
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class DebugEntryLight implements DebugScreenEntry {
public static final Identifier GROUP = Identifier.withDefaultNamespace("light");
@Override
public void display(DebugScreenDisplayer displayer, @Nullable Level serverOrClientLevel, @Nullable LevelChunk clientChunk, @Nullable LevelChunk serverChunk) {
Minecraft minecraft = Minecraft.getInstance();
Entity entity = minecraft.getCameraEntity();
if (entity != null && minecraft.level != null) {
BlockPos feetPos = entity.blockPosition();
int rawBrightness = minecraft.level.getChunkSource().getLightEngine().getRawBrightness(feetPos, 0);
int sky = minecraft.level.getBrightness(LightLayer.SKY, feetPos);
int block = minecraft.level.getBrightness(LightLayer.BLOCK, feetPos);
String clientLight = "Client Light: " + rawBrightness + " (" + sky + " sky, " + block + " block)";
if (SharedConstants.DEBUG_SHOW_SERVER_DEBUG_VALUES) {
String serverLight;
if (serverChunk != null) {
LevelLightEngine lightEngine = serverChunk.getLevel().getLightEngine();
serverLight = "Server Light: ("
+ lightEngine.getLayerListener(LightLayer.SKY).getLightValue(feetPos)
+ " sky, "
+ lightEngine.getLayerListener(LightLayer.BLOCK).getLightValue(feetPos)
+ " block)";
} else {
serverLight = "Server Light: (?? sky, ?? block)";
}
displayer.addToGroup(GROUP, List.of(clientLight, serverLight));
} else {
displayer.addToGroup(GROUP, clientLight);
}
}
}
}引用的其他类
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方法调用 - 关联成员:
Minecraft.getInstance()
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参数
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实现
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字段/方法调用 - 关联成员:
Identifier.withDefaultNamespace()
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参数
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