DebugEntryLight.java

net.minecraft.client.gui.components.debug.DebugEntryLight

信息

  • 全限定名:net.minecraft.client.gui.components.debug.DebugEntryLight
  • 类型:public class
  • 包:net.minecraft.client.gui.components.debug
  • 源码路径:src/main/java/net/minecraft/client/gui/components/debug/DebugEntryLight.java
  • 起始行号:L18
  • 实现:DebugScreenEntry
  • 职责:

    TODO

字段/常量

  • GROUP
    • 类型: Identifier
    • 修饰符: public static final
    • 源码定位: L19
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public void display(DebugScreenDisplayer displayer, Level serverOrClientLevel, LevelChunk clientChunk, LevelChunk serverChunk) @ L21

  • 方法名:display
  • 源码定位:L21
  • 返回类型:void
  • 修饰符:public

参数:

  • displayer: DebugScreenDisplayer
  • serverOrClientLevel: Level
  • clientChunk: LevelChunk
  • serverChunk: LevelChunk

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class DebugEntryLight implements DebugScreenEntry {
    public static final Identifier GROUP = Identifier.withDefaultNamespace("light");
 
    @Override
    public void display(DebugScreenDisplayer displayer, @Nullable Level serverOrClientLevel, @Nullable LevelChunk clientChunk, @Nullable LevelChunk serverChunk) {
        Minecraft minecraft = Minecraft.getInstance();
        Entity entity = minecraft.getCameraEntity();
        if (entity != null && minecraft.level != null) {
            BlockPos feetPos = entity.blockPosition();
            int rawBrightness = minecraft.level.getChunkSource().getLightEngine().getRawBrightness(feetPos, 0);
            int sky = minecraft.level.getBrightness(LightLayer.SKY, feetPos);
            int block = minecraft.level.getBrightness(LightLayer.BLOCK, feetPos);
            String clientLight = "Client Light: " + rawBrightness + " (" + sky + " sky, " + block + " block)";
            if (SharedConstants.DEBUG_SHOW_SERVER_DEBUG_VALUES) {
                String serverLight;
                if (serverChunk != null) {
                    LevelLightEngine lightEngine = serverChunk.getLevel().getLightEngine();
                    serverLight = "Server Light: ("
                        + lightEngine.getLayerListener(LightLayer.SKY).getLightValue(feetPos)
                        + " sky, "
                        + lightEngine.getLayerListener(LightLayer.BLOCK).getLightValue(feetPos)
                        + " block)";
                } else {
                    serverLight = "Server Light: (?? sky, ?? block)";
                }
 
                displayer.addToGroup(GROUP, List.of(clientLight, serverLight));
            } else {
                displayer.addToGroup(GROUP, clientLight);
            }
        }
    }
}

引用的其他类