DebugEntryFps.java

net.minecraft.client.gui.components.debug.DebugEntryFps

信息

  • 全限定名:net.minecraft.client.gui.components.debug.DebugEntryFps
  • 类型:public class
  • 包:net.minecraft.client.gui.components.debug
  • 源码路径:src/main/java/net/minecraft/client/gui/components/debug/DebugEntryFps.java
  • 起始行号:L13
  • 实现:DebugScreenEntry
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public void display(DebugScreenDisplayer displayer, Level serverOrClientLevel, LevelChunk clientChunk, LevelChunk serverChunk) @ L14

  • 方法名:display
  • 源码定位:L14
  • 返回类型:void
  • 修饰符:public

参数:

  • displayer: DebugScreenDisplayer
  • serverOrClientLevel: Level
  • clientChunk: LevelChunk
  • serverChunk: LevelChunk

说明:

TODO

public boolean isAllowed(boolean reducedDebugInfo) @ L26

  • 方法名:isAllowed
  • 源码定位:L26
  • 返回类型:boolean
  • 修饰符:public

参数:

  • reducedDebugInfo: boolean

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public class DebugEntryFps implements DebugScreenEntry {
    @Override
    public void display(DebugScreenDisplayer displayer, @Nullable Level serverOrClientLevel, @Nullable LevelChunk clientChunk, @Nullable LevelChunk serverChunk) {
        Minecraft minecraft = Minecraft.getInstance();
        int framerateLimit = minecraft.getFramerateLimitTracker().getFramerateLimit();
        Options options = minecraft.options;
        displayer.addPriorityLine(
            String.format(
                Locale.ROOT, "%d fps T: %s%s", minecraft.getFps(), framerateLimit == 260 ? "inf" : framerateLimit, options.enableVsync().get() ? " vsync" : ""
            )
        );
    }
 
    @Override
    public boolean isAllowed(boolean reducedDebugInfo) {
        return true;
    }
}

引用的其他类