DebugEntryChunkGeneration.java
net.minecraft.client.gui.components.debug.DebugEntryChunkGeneration
信息
- 全限定名:net.minecraft.client.gui.components.debug.DebugEntryChunkGeneration
- 类型:public class
- 包:net.minecraft.client.gui.components.debug
- 源码路径:src/main/java/net/minecraft/client/gui/components/debug/DebugEntryChunkGeneration.java
- 起始行号:L22
- 实现:DebugScreenEntry
- 职责:
TODO
字段/常量
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GROUP- 类型:
Identifier - 修饰符:
private static final - 源码定位:
L23 - 说明:
TODO
- 类型:
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result- 类型:
List<String> - 修饰符:
private final - 源码定位:
L24 - 说明:
TODO
- 类型:
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lastPos- 类型:
BlockPos - 修饰符:
private - 源码定位:
L25 - 说明:
TODO
- 类型:
内部类/嵌套类型
- 无
构造器
- 无
方法
下面的方法块按源码顺序生成。
public void display(DebugScreenDisplayer displayer, Level serverOrClientLevel, LevelChunk clientChunk, LevelChunk serverChunk) @ L27
- 方法名:display
- 源码定位:L27
- 返回类型:void
- 修饰符:public
参数:
- displayer: DebugScreenDisplayer
- serverOrClientLevel: Level
- clientChunk: LevelChunk
- serverChunk: LevelChunk
说明:
TODO
private void update(LevelChunk serverChunk, BlockPos feetPos, ServerLevel serverLevel) @ L42
- 方法名:update
- 源码定位:L42
- 返回类型:void
- 修饰符:private
参数:
- serverChunk: LevelChunk
- feetPos: BlockPos
- serverLevel: ServerLevel
说明:
TODO
代码
@OnlyIn(Dist.CLIENT)
public class DebugEntryChunkGeneration implements DebugScreenEntry {
private static final Identifier GROUP = Identifier.withDefaultNamespace("chunk_generation");
private final List<String> result = new ArrayList<>();
private @Nullable BlockPos lastPos = null;
@Override
public void display(DebugScreenDisplayer displayer, @Nullable Level serverOrClientLevel, @Nullable LevelChunk clientChunk, @Nullable LevelChunk serverChunk) {
Minecraft minecraft = Minecraft.getInstance();
Entity entity = minecraft.getCameraEntity();
ServerLevel serverLevel = serverOrClientLevel instanceof ServerLevel ? (ServerLevel)serverOrClientLevel : null;
if (entity != null && serverLevel != null) {
BlockPos feetPos = entity.blockPosition();
if (!feetPos.equals(this.lastPos)) {
this.update(serverChunk, feetPos, serverLevel);
}
displayer.addToGroup(GROUP, this.result);
}
}
private void update(@Nullable LevelChunk serverChunk, BlockPos feetPos, ServerLevel serverLevel) {
this.result.clear();
this.lastPos = feetPos;
ServerChunkCache chunkSource = serverLevel.getChunkSource();
ChunkGenerator generator = chunkSource.getGenerator();
RandomState randomState = chunkSource.randomState();
generator.addDebugScreenInfo(this.result, randomState, feetPos);
Climate.Sampler sampler = randomState.sampler();
BiomeSource biomeSource = generator.getBiomeSource();
biomeSource.addDebugInfo(this.result, feetPos, sampler);
if (serverChunk != null && serverChunk.isOldNoiseGeneration()) {
this.result.add("Blending: Old");
}
}
}引用的其他类
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方法调用 - 关联成员:
Minecraft.getInstance()
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参数
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实现
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参数/字段
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字段/方法调用 - 关联成员:
Identifier.withDefaultNamespace()
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-
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参数
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参数
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