TradeTrigger.java

net.minecraft.advancements.criterion.TradeTrigger

信息

  • 全限定名:net.minecraft.advancements.criterion.TradeTrigger
  • 类型:public class
  • 包:net.minecraft.advancements.criterion
  • 源码路径:src/main/java/net/minecraft/advancements/criterion/TradeTrigger.java
  • 起始行号:L16
  • 继承:SimpleCriterionTrigger<TradeTrigger.TriggerInstance>
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

  • net.minecraft.advancements.criterion.TradeTrigger.TriggerInstance
    • 类型: record
    • 修饰符: public
    • 源码定位: L27
    • 说明:

      TODO

构造器

方法

下面的方法块按源码顺序生成。

public Codec<TradeTrigger.TriggerInstance> codec() @ L17

  • 方法名:codec
  • 源码定位:L17
  • 返回类型:Codec<TradeTrigger.TriggerInstance>
  • 修饰符:public

参数:

说明:

TODO

public void trigger(ServerPlayer player, AbstractVillager villager, ItemStack itemStack) @ L22

  • 方法名:trigger
  • 源码定位:L22
  • 返回类型:void
  • 修饰符:public

参数:

  • player: ServerPlayer
  • villager: AbstractVillager
  • itemStack: ItemStack

说明:

TODO

代码

public class TradeTrigger extends SimpleCriterionTrigger<TradeTrigger.TriggerInstance> {
    @Override
    public Codec<TradeTrigger.TriggerInstance> codec() {
        return TradeTrigger.TriggerInstance.CODEC;
    }
 
    public void trigger(ServerPlayer player, AbstractVillager villager, ItemStack itemStack) {
        LootContext villagerContext = EntityPredicate.createContext(player, villager);
        this.trigger(player, t -> t.matches(villagerContext, itemStack));
    }
 
    public record TriggerInstance(Optional<ContextAwarePredicate> player, Optional<ContextAwarePredicate> villager, Optional<ItemPredicate> item)
        implements SimpleCriterionTrigger.SimpleInstance {
        public static final Codec<TradeTrigger.TriggerInstance> CODEC = RecordCodecBuilder.create(
            i -> i.group(
                    EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(TradeTrigger.TriggerInstance::player),
                    EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("villager").forGetter(TradeTrigger.TriggerInstance::villager),
                    ItemPredicate.CODEC.optionalFieldOf("item").forGetter(TradeTrigger.TriggerInstance::item)
                )
                .apply(i, TradeTrigger.TriggerInstance::new)
        );
 
        public static Criterion<TradeTrigger.TriggerInstance> tradedWithVillager() {
            return CriteriaTriggers.TRADE.createCriterion(new TradeTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.empty()));
        }
 
        public static Criterion<TradeTrigger.TriggerInstance> tradedWithVillager(EntityPredicate.Builder player) {
            return CriteriaTriggers.TRADE
                .createCriterion(new TradeTrigger.TriggerInstance(Optional.of(EntityPredicate.wrap(player)), Optional.empty(), Optional.empty()));
        }
 
        public boolean matches(LootContext villager, ItemStack itemStack) {
            return this.villager.isPresent() && !this.villager.get().matches(villager)
                ? false
                : !this.item.isPresent() || this.item.get().test((ItemInstance)itemStack);
        }
 
        @Override
        public void validate(ValidationContextSource validator) {
            SimpleCriterionTrigger.SimpleInstance.super.validate(validator);
            Validatable.validate(validator.entityContext(), "villager", this.villager);
        }
    }
}

引用的其他类