TameAnimalTrigger.java
net.minecraft.advancements.criterion.TameAnimalTrigger
信息
- 全限定名:net.minecraft.advancements.criterion.TameAnimalTrigger
- 类型:public class
- 包:net.minecraft.advancements.criterion
- 源码路径:src/main/java/net/minecraft/advancements/criterion/TameAnimalTrigger.java
- 起始行号:L14
- 继承:SimpleCriterionTrigger<TameAnimalTrigger.TriggerInstance>
- 职责:
TODO
字段/常量
- 无
内部类/嵌套类型
net.minecraft.advancements.criterion.TameAnimalTrigger.TriggerInstance- 类型:
record - 修饰符:
public - 源码定位:
L25 - 说明:
TODO
- 类型:
构造器
- 无
方法
下面的方法块按源码顺序生成。
public Codec<TameAnimalTrigger.TriggerInstance> codec() @ L15
- 方法名:codec
- 源码定位:L15
- 返回类型:Codec<TameAnimalTrigger.TriggerInstance>
- 修饰符:public
参数:
- 无
说明:
TODO
public void trigger(ServerPlayer player, Animal animal) @ L20
- 方法名:trigger
- 源码定位:L20
- 返回类型:void
- 修饰符:public
参数:
- player: ServerPlayer
- animal: Animal
说明:
TODO
代码
public class TameAnimalTrigger extends SimpleCriterionTrigger<TameAnimalTrigger.TriggerInstance> {
@Override
public Codec<TameAnimalTrigger.TriggerInstance> codec() {
return TameAnimalTrigger.TriggerInstance.CODEC;
}
public void trigger(ServerPlayer player, Animal animal) {
LootContext animalContext = EntityPredicate.createContext(player, animal);
this.trigger(player, t -> t.matches(animalContext));
}
public record TriggerInstance(Optional<ContextAwarePredicate> player, Optional<ContextAwarePredicate> entity)
implements SimpleCriterionTrigger.SimpleInstance {
public static final Codec<TameAnimalTrigger.TriggerInstance> CODEC = RecordCodecBuilder.create(
i -> i.group(
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(TameAnimalTrigger.TriggerInstance::player),
EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("entity").forGetter(TameAnimalTrigger.TriggerInstance::entity)
)
.apply(i, TameAnimalTrigger.TriggerInstance::new)
);
public static Criterion<TameAnimalTrigger.TriggerInstance> tamedAnimal() {
return CriteriaTriggers.TAME_ANIMAL.createCriterion(new TameAnimalTrigger.TriggerInstance(Optional.empty(), Optional.empty()));
}
public static Criterion<TameAnimalTrigger.TriggerInstance> tamedAnimal(EntityPredicate.Builder entity) {
return CriteriaTriggers.TAME_ANIMAL
.createCriterion(new TameAnimalTrigger.TriggerInstance(Optional.empty(), Optional.of(EntityPredicate.wrap(entity))));
}
public boolean matches(LootContext animal) {
return this.entity.isEmpty() || this.entity.get().matches(animal);
}
@Override
public void validate(ValidationContextSource validator) {
SimpleCriterionTrigger.SimpleInstance.super.validate(validator);
Validatable.validate(validator.entityContext(), "entity", this.entity);
}
}
}引用的其他类
-
- 引用位置:
方法调用 - 关联成员:
EntityPredicate.createContext(), EntityPredicate.wrap()
- 引用位置:
-
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继承
- 引用位置:
-
- 引用位置:
参数
- 引用位置:
-
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参数
- 引用位置:
-
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方法调用 - 关联成员:
Validatable.validate()
- 引用位置: