LightningBoltPredicate.java

net.minecraft.advancements.criterion.LightningBoltPredicate

信息

  • 全限定名:net.minecraft.advancements.criterion.LightningBoltPredicate
  • 类型:public record
  • 包:net.minecraft.advancements.criterion
  • 源码路径:src/main/java/net/minecraft/advancements/criterion/LightningBoltPredicate.java
  • 起始行号:L12
  • 实现:EntitySubPredicate
  • 职责:

    TODO

字段/常量

  • CODEC
    • 类型: MapCodec<LightningBoltPredicate>
    • 修饰符: public static final
    • 源码定位: L13
    • 说明:

      TODO

内部类/嵌套类型

构造器

方法

下面的方法块按源码顺序生成。

public static LightningBoltPredicate blockSetOnFire(MinMaxBounds.Ints count) @ L21

  • 方法名:blockSetOnFire
  • 源码定位:L21
  • 返回类型:LightningBoltPredicate
  • 修饰符:public static

参数:

  • count: MinMaxBounds.Ints

说明:

TODO

public MapCodec<LightningBoltPredicate> codec() @ L25

  • 方法名:codec
  • 源码定位:L25
  • 返回类型:MapCodec
  • 修饰符:public

参数:

说明:

TODO

public boolean matches(Entity entity, ServerLevel level, Vec3 position) @ L30

  • 方法名:matches
  • 源码定位:L30
  • 返回类型:boolean
  • 修饰符:public

参数:

  • entity: Entity
  • level: ServerLevel
  • position: Vec3

说明:

TODO

代码

public record LightningBoltPredicate(MinMaxBounds.Ints blocksSetOnFire, Optional<EntityPredicate> entityStruck) implements EntitySubPredicate {
    public static final MapCodec<LightningBoltPredicate> CODEC = RecordCodecBuilder.mapCodec(
        i -> i.group(
                MinMaxBounds.Ints.CODEC.optionalFieldOf("blocks_set_on_fire", MinMaxBounds.Ints.ANY).forGetter(LightningBoltPredicate::blocksSetOnFire),
                EntityPredicate.CODEC.optionalFieldOf("entity_struck").forGetter(LightningBoltPredicate::entityStruck)
            )
            .apply(i, LightningBoltPredicate::new)
    );
 
    public static LightningBoltPredicate blockSetOnFire(MinMaxBounds.Ints count) {
        return new LightningBoltPredicate(count, Optional.empty());
    }
 
    @Override
    public MapCodec<LightningBoltPredicate> codec() {
        return EntitySubPredicates.LIGHTNING;
    }
 
    @Override
    public boolean matches(Entity entity, ServerLevel level, @Nullable Vec3 position) {
        return !(entity instanceof LightningBolt bolt)
            ? false
            : this.blocksSetOnFire.matches(bolt.getBlocksSetOnFire())
                && (this.entityStruck.isEmpty() || bolt.getHitEntities().anyMatch(e -> this.entityStruck.get().matches(level, position, e)));
    }
}

引用的其他类