LevitationTrigger.java

net.minecraft.advancements.criterion.LevitationTrigger

信息

  • 全限定名:net.minecraft.advancements.criterion.LevitationTrigger
  • 类型:public class
  • 包:net.minecraft.advancements.criterion
  • 源码路径:src/main/java/net/minecraft/advancements/criterion/LevitationTrigger.java
  • 起始行号:L11
  • 继承:SimpleCriterionTrigger<LevitationTrigger.TriggerInstance>
  • 职责:

    TODO

字段/常量

内部类/嵌套类型

  • net.minecraft.advancements.criterion.LevitationTrigger.TriggerInstance
    • 类型: record
    • 修饰符: public
    • 源码定位: L21
    • 说明:

      TODO

构造器

方法

下面的方法块按源码顺序生成。

public Codec<LevitationTrigger.TriggerInstance> codec() @ L12

  • 方法名:codec
  • 源码定位:L12
  • 返回类型:Codec<LevitationTrigger.TriggerInstance>
  • 修饰符:public

参数:

说明:

TODO

public void trigger(ServerPlayer player, Vec3 start, int duration) @ L17

  • 方法名:trigger
  • 源码定位:L17
  • 返回类型:void
  • 修饰符:public

参数:

  • player: ServerPlayer
  • start: Vec3
  • duration: int

说明:

TODO

代码

public class LevitationTrigger extends SimpleCriterionTrigger<LevitationTrigger.TriggerInstance> {
    @Override
    public Codec<LevitationTrigger.TriggerInstance> codec() {
        return LevitationTrigger.TriggerInstance.CODEC;
    }
 
    public void trigger(ServerPlayer player, Vec3 start, int duration) {
        this.trigger(player, t -> t.matches(player, start, duration));
    }
 
    public record TriggerInstance(Optional<ContextAwarePredicate> player, Optional<DistancePredicate> distance, MinMaxBounds.Ints duration)
        implements SimpleCriterionTrigger.SimpleInstance {
        public static final Codec<LevitationTrigger.TriggerInstance> CODEC = RecordCodecBuilder.create(
            i -> i.group(
                    EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(LevitationTrigger.TriggerInstance::player),
                    DistancePredicate.CODEC.optionalFieldOf("distance").forGetter(LevitationTrigger.TriggerInstance::distance),
                    MinMaxBounds.Ints.CODEC.optionalFieldOf("duration", MinMaxBounds.Ints.ANY).forGetter(LevitationTrigger.TriggerInstance::duration)
                )
                .apply(i, LevitationTrigger.TriggerInstance::new)
        );
 
        public static Criterion<LevitationTrigger.TriggerInstance> levitated(DistancePredicate distance) {
            return CriteriaTriggers.LEVITATION
                .createCriterion(new LevitationTrigger.TriggerInstance(Optional.empty(), Optional.of(distance), MinMaxBounds.Ints.ANY));
        }
 
        public boolean matches(ServerPlayer player, Vec3 start, int duration) {
            return this.distance.isPresent() && !this.distance.get().matches(start.x, start.y, start.z, player.getX(), player.getY(), player.getZ())
                ? false
                : this.duration.matches(duration);
        }
    }
}

引用的其他类